alepitox

Argentina
On FACEIT since 2020 319 matches tracked 72 matches in 30 days
ELO ▲ 80
2,646
30-day peak: 2,666
Rank SA ▲ 373 places
#710
Argentina #123 in Argentina
30 days · prev. #1,083 · best #644
Last updated:

How does alepitox play?

Rating 1.18 (from 172 matches) K/R 0.84 ADR 87.8 from 319 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 319 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 30% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (264 matches).

2,500-2,749 ELO

Compared with 2,611 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 20%+8 pp · Ø 12% better than 84%
K/D 1.25+0.21 · Ø 1.04 better than 92%
Pistol kills per match 3.6
Knife kills 6 in 319 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.4).

2K rounds 16.3%+2.8 pp · Ø 13.5% better than 94%
3K rounds 5.5%+1.3 pp · Ø 4.2% better than 88%
MVPs per match 3.1+0.7 · Ø 2.4 better than 96%
4Ks and aces 57x 4K, 8 aces in 264 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.30).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 42%
Enemies flashed per round 0.48+0.18 · Ø 0.30 better than 89%
Deaths per round 68%−3 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +192
= Stayed the same
K/R at 0.83, Rating at 1.18, ADR at 87.5, Headshots at 53%, Win rate at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.93
JunJulAugSepOctNov

Best month: November 2026 with 0.93. Last 3 months: 0.83 (at the start 0.86). Clearly above the average (0.74).

Patterns

From the last 319 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −188 ELO
157 matches · 52% win rate
On Nuke −19 ELO
28 matches · 54% win rate
On Sundays −10 ELO, win rate 43%

alepitox loses the most ELO on Mirage: −188 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.74 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 319 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage157
52% right on the average
0.84 better than 85%
86.1 better than 72%
1.19 better than 88%
56% of 732 duels better than 75%
37% of 103 situations better than 45%
Dust 287
48% better than 34%
0.85 better than 88%
90.9 better than 87%
1.23 better than 91%
60% of 367 duels better than 88%
34% of 64 situations better than 40%
Anubis33
61% better than 76%
0.84 better than 86%
89.5 better than 84%
1.18 better than 87%
61% of 148 duels better than 90%
48% of 29 situations better than 74%
Nuke28
54% better than 48%
0.86 better than 90%
86.2 better than 71%
1.19 better than 88%
55% of 107 duels better than 62%
33% of 24 situations better than 37%
Ancient8
50% -
0.77 -
83.9 -
1.08-
50% of 34 duels -
33% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How alepitox plays

Across 319 matches alepitox averages K/R 0.84 and ADR 87.8; the rating across the 172 rated matches is 1.18. Biggest strength: K/D at 1.25, better than 92% of level 10 · 2,500-2,749 ELO players. Averages 18.7 kills per match with 53% headshots. The strongest map is Anubis with a 61% win rate in 33 matches. In 191 of 319 matches the rating was 1.10 or higher (60%), in 69 it was below 0.90. In 264 matches with detailed stats: 57 4Ks and 8 aces. Best month by rating: June 2026 at 1.38. alepitox loses the most ELO on Mirage (−188 ELO, win rate 52%). Things go best on Dust 2 (+69 ELO, win rate 48%). Improved over the last three months: ELO +192. Unchanged in recent months: K/R at 0.83, Rating at 1.18, ADR at 87.5, Headshots at 53%, Win rate at 53%. Last 30 days: 72 matches, win rate 53%, net ELO +118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.