akugatawa

China
On FACEIT since 2021 158 matches tracked 150 matches in 30 days
Last updated:

How does akugatawa play?

Rating 1.07 K/R 0.78 ADR 85.0 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 158 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 27% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.08+0.04 · Ø 1.04 better than 61%
Pistol kills per match 2.9
Knife kills 2 in 158 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 65%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 74%
MVPs per match 2.5+0.1 · Ø 2.4 better than 67%
4Ks and aces 23x 4K, 2 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 2.7−1.6 · Ø 4.3 better than 13%
Enemies flashed per round 0.11−0.19 · Ø 0.30 better than 5%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether akugatawa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 152 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: June 2026 with 0.84.

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 +16 ELO, win rate 33%
On Wednesdays ±0 ELO, win rate 39%

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Most kills in a match: 49 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage
  4. Highest rating in a match: 2.14 · Ancient

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
59% better than 78%
0.82 better than 79%
88.2 better than 79%
1.12 better than 74%
60% of 253 duels better than 90%
34% of 38 situations better than 40%
Dust 236
36% better than 6%
0.77 better than 62%
83.0 better than 58%
1.05 right on the average
49% of 181 duels better than 35%
40% of 25 situations better than 55%
Ancient19
47% better than 29%
0.87 better than 91%
91.2 better than 87%
1.19 better than 88%
49% of 96 duels better than 36%
33% of 12 situations better than 39%
Anubis17
53% right on the average
0.73 better than 43%
83.6 better than 62%
0.95 better than 22%
52% of 103 duels right on the average
29% of 7 situations better than 26%
Nuke11
45% -
0.71 -
79.1 -
0.97-
56% of 45 duels -
42% of 12 situations -
Cache9
56% -
0.60 -
66.4 -
0.82-
31% of 26 duels -
57% of 7 situations -
Inferno3
33% -
0.88 -
90.1 -
1.23-
70% of 23 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How akugatawa plays

Across 158 matches akugatawa averages K/R 0.78, ADR 85.0 and a rating of 1.07. Most room to improve: Utility damage per round at 2.7, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 52% headshots. The strongest map is Mirage with a 59% win rate in 63 matches. In 69 of 158 matches the rating was 1.10 or higher (44%), in 53 it was below 0.90. In 152 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: June 2026 at 1.09. Things go best on Mirage (+41 ELO, win rate 59%). Match no. 2 of the day goes best: 55% win rate, +41 ELO. Last 30 days: 150 matches, win rate 50%, net ELO +108.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.