akkev-

South Korea
On FACEIT since 2020 342 matches tracked 59 matches in 30 days
ELO ▲ 134
3,433
30-day peak: 3,464
Rank EU ▲ 1,686 places
#1,782
South Korea #45 in South Korea
30 days · prev. #3,468 · best #1,782
Last updated:

How does akkev- play?

Rating 1.06 (from 340 matches) K/R 0.76 ADR 83.0 from 342 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 342 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (244 matches).

3,000-3,499 ELO

Compared with 7,703 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 58%+6 pp · Ø 52% better than 87%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so right on the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 23%+11 pp · Ø 12% better than 86%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.1
Knife kills 1 in 342 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 57%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.5+0.1 · Ø 2.4 better than 59%
4Ks and aces 63x 4K, 4 aces in 244 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 45%
Enemies flashed per round 0.31−0.01 · Ø 0.32 better than 49%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.05, Win rate +5 pp, ELO +549
= Stayed the same
K/R at 0.77, ADR at 84.0, Headshots at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: September 2026 with 0.84. Last 3 months: 0.77 (at the start 0.75). Just above the average (0.75).

Patterns

From the last 342 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −247 ELO
58 matches · 45% win rate
On Nuke −198 ELO
26 matches · 38% win rate
On Thursdays −215 ELO, win rate 45%

akkev- loses the most ELO in match 2 of the day: −247 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Ancient
  2. Recorded match no. 250 · Ancient
  3. Most kills in a match: 39 · Ancient
  4. Highest rating in a match: 2.65 · Mirage

Maps in detail

from the last 342 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
56% better than 56%
0.77 better than 55%
82.7 better than 53%
1.07 better than 53%
57% of 527 duels better than 76%
36% of 44 situations better than 42%
Ancient89
60% better than 67%
0.76 right on the average
83.4 better than 56%
1.05 better than 48%
53% of 431 duels right on the average
38% of 47 situations right on the average
Dust 283
51% better than 36%
0.78 better than 61%
84.8 better than 64%
1.10 better than 58%
59% of 415 duels better than 81%
37% of 52 situations better than 43%
Nuke26
38% better than 6%
0.70 better than 21%
79.9 better than 38%
0.94 better than 14%
52% of 146 duels better than 43%
44% of 9 situations better than 65%
Anubis19
58% better than 58%
0.75 right on the average
81.5 better than 49%
1.01 better than 33%
54% of 113 duels better than 60%
27% of 11 situations better than 23%
Inferno18
39% better than 2%
0.79 better than 49%
84.4 better than 46%
1.10 better than 39%
56% of 97 duels better than 46%
57% of 7 situations better than 85%
Cache6
17% -
0.72 -
72.1 -
0.92-
55% of 29 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How akkev- plays

Across 342 matches akkev- averages K/R 0.76 and ADR 83.0; the rating across the 340 rated matches is 1.06. Biggest strength: Rounds with first kill at 14%, better than 88% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 53% headshots. The strongest map is Ancient with a 60% win rate in 89 matches. In 149 of 342 matches the rating was 1.10 or higher (44%), in 125 it was below 0.90. In 244 matches with detailed stats: 63 4Ks and 4 aces. Best month by rating: September 2026 at 1.20. akkev- loses the most ELO in match 2 of the day (−247 ELO, win rate 45%). Things go best in match 1 of the day (+184 ELO, win rate 60%). Match no. 3 of the day goes best: 62% win rate, +116 ELO. Improved over the last three months: Rating +0.05, Win rate +5 pp, ELO +549. Unchanged in recent months: K/R at 0.77, ADR at 84.0, Headshots at 53%. Last 30 days: 59 matches, win rate 58%, net ELO +176.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.