akkemi0

Russia
On FACEIT since 2024 316 matches tracked 133 matches in 30 days
ELO ▲ 84
2,356
30-day peak: 2,536
Rank EU
#88,040
Russia #25,056 in Russia
Last updated:

How does akkemi0 play?

Rating 0.92 K/R 0.68 ADR 73.6 from 316 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 316 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 33%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (279 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 27%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 31%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 5%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 0.91−0.12 · Ø 1.03 better than 8%
Pistol kills per match 2.4
Zeus kills2 in 316 matches
Knife kills 7 in 316 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 8%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 7%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 29x 4K, 1 ace in 279 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 4%
Enemies flashed per round 0.07−0.22 · Ø 0.29 better than 2%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +435
= Stayed the same
Headshots at 47%, Win rate at 51%
▼ Got worse
K/R −0.14, Rating −0.22, ADR −11.6

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.59
JunJulAugSepOctNov

Best month: July 2026 with 0.78. Last 3 months: 0.62 (at the start 0.76). Well below the average (0.74).

Patterns

From the last 316 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −85 ELO
55 matches · 45% win rate
On Fridays −30 ELO, win rate 46%

akkemi0 loses the most ELO in match 2 of the day: −85 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Most kills in a match: 39 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.42 · Mirage

Maps in detail

from the last 316 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
43% better than 18%
0.65 better than 10%
72.3 better than 11%
0.88 better than 6%
47% of 457 duels better than 23%
40% of 48 situations better than 53%
Ancient55
60% better than 78%
0.71 better than 32%
75.3 better than 18%
0.99 better than 35%
54% of 250 duels better than 63%
31% of 32 situations better than 33%
Anubis52
62% better than 81%
0.70 better than 30%
75.5 better than 19%
0.97 better than 28%
56% of 219 duels better than 72%
28% of 18 situations better than 24%
Dust 252
48% better than 35%
0.68 better than 19%
74.3 better than 15%
0.94 better than 16%
48% of 211 duels better than 29%
26% of 27 situations better than 19%
Nuke29
55% better than 49%
0.63 better than 8%
70.8 better than 7%
0.82 better than 2%
46% of 141 duels better than 19%
29% of 14 situations better than 26%
Cache19
53% -
0.68 -
74.4 -
0.96-
40% of 72 duels -
38% of 8 situations -
Inferno9
44% -
0.66 -
71.6 -
0.88-
45% of 44 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How akkemi0 plays

Across 316 matches akkemi0 averages K/R 0.68, ADR 73.6 and a rating of 0.92. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 46% headshots. The strongest map is Anubis with a 62% win rate in 52 matches. In 82 of 316 matches the rating was 1.10 or higher (26%), in 157 it was below 0.90. In 279 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. akkemi0 loses the most ELO in match 2 of the day (−85 ELO, win rate 45%). Things go best on Ancient (+139 ELO, win rate 60%). Improved over the last three months: ELO +435. Got weaker: K/R −0.14, Rating −0.22, ADR −11.6. Unchanged in recent months: Headshots at 47%, Win rate at 51%. Last 30 days: 133 matches, win rate 52%, net ELO +266.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.