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akkaman312

Ukraine
On FACEIT since 2016 143 matches tracked 66 matches in 30 days
Last updated:

How does akkaman312 play?

Rating 1.01 K/R 0.72 ADR 79.2 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 143 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 3 average.
AWPer
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

Level 3

Compared with 415 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so well above the average (49%).

Rounds with first kill 10%+1 pp · Ø 9% better than 64%
Opening duels won 55%+6 pp · Ø 49% better than 95%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 24%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 36%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (41%).

Headshot rate 32%−9 pp · Ø 41% better than 7%
AWP share of kills 39%+28 pp · Ø 11% better than 98%
K/D 1.02+0.09 · Ø 0.93 better than 86%
Pistol kills per match 3.3
Knife kills 7 in 143 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so clearly above the average (12.2%).

2K rounds 13.8%+1.6 pp · Ø 12.2% better than 86%
3K rounds 4.1%+0.6 pp · Ø 3.5% better than 79%
MVPs per match 2.00.0 · Ø 2.0 right on the average
4Ks and aces 16x 4K, 1 ace in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 34%+1 pp · Ø 33% better than 55%
Utility damage per round 3.3−0.1 · Ø 3.4 better than 44%
Enemies flashed per round 0.17−0.05 · Ø 0.22 better than 34%
Deaths per round 71%−2 pp · Ø 73% better than 83%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 1.02, ADR at 79.5
▼ Got worse
Headshots −7 pp, Win rate −8 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: August 2026 with 0.81. Last 3 months: 0.72 (at the start 0.71). Slightly above the average (0.69).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −35 ELO
30 matches · 30% win rate
On Mirage −4 ELO
29 matches · 34% win rate
On Tuesdays −29 ELO, win rate 35%

akkaman312 loses the most ELO in match 2 of the day: −35 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Highest rating in a match: 1.96 · Inferno
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
59% better than 85%
0.73 better than 75%
77.8 better than 59%
1.04 better than 81%
58% of 198 duels better than 93%
37% of 35 situations better than 53%
Mirage29
34% better than 10%
0.70 better than 56%
83.1 better than 83%
0.93 better than 44%
58% of 128 duels better than 95%
23% of 13 situations better than 17%
Anubis21
57% better than 78%
0.74 better than 71%
85.3 better than 85%
1.02 better than 72%
51% of 89 duels better than 60%
33% of 15 situations better than 41%
Ancient14
43% -
0.77 -
79.9 -
1.05-
51% of 39 duels -
17% of 6 situations -
Inferno13
31% -
0.71 -
72.4 -
1.07-
50% of 38 duels -
27% of 11 situations -
Cache8
50% -
0.66 -
70.6 -
0.96-
48% of 42 duels -
100% of 2 situations -
Nuke7
43% -
0.74 -
77.3 -
0.99-
58% of 26 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How akkaman312 plays

Across 143 matches akkaman312 averages K/R 0.72, ADR 79.2 and a rating of 1.01. Biggest strength: Opening duels won at 55%, better than 95% of level 3 players. Most room to improve: Headshot rate at 32%, better than only 7% of level 3 players. Averages 15.4 kills per match with 32% headshots. The strongest map is Dust 2 with a 59% win rate in 51 matches. In 54 of 143 matches the rating was 1.10 or higher (38%), in 59 it was below 0.90. In 123 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: August 2026 at 1.13. akkaman312 loses the most ELO in match 2 of the day (−35 ELO, win rate 30%). Things go best in match 3 of the day (+25 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +25 ELO. Got weaker: Headshots −7 pp, Win rate −8 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 79.5. Last 30 days: 66 matches, win rate 44%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.