ak-kuko

AR
87 matches tracked
Last updated:

How does ak-kuko play?

Rating 0.99 (from 66 matches) K/R 0.69 ADR 76.2 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71% on level 4
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 66 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 11% normal 0.90 to 1.09 23% weak 0.75 to 0.89 26% very weak below 0.75 23%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 4 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 4 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 7%−3 pp better than 16%
Opening duels won 43%−6 pp better than 12%

Clutch

Average
Last one alive
Clutch 1v1 won 26%−13 pp better than 7%
Clutch 1v2 won 22%0 pp level
Clutch kills per match 2.0+0.4 better than 85%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%+2 pp better than 64%
AWP share of kills 3%−8 pp better than 19%
K/D 0.98+0.02 better than 71%
Pistol kills per match 2.3
Knife kills 1 in 87 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.4%−0.3 pp better than 50%
Rounds with 3K 3.4%−0.2 pp better than 42%
MVPs per match 2.3+0.2 better than 81%
4Ks and aces 14x 4K, 1 ace in 63 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 37%+3 pp better than 69%
Utility damage per round 5.7+1.9 better than 88%
Enemies flashed per round 0.34+0.10 better than 77%
Rounds with a death 71%−2 pp better than 83%

Progress

One value per month, dashed line is the Level 4 average
Whether ak-kuko is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 69 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.72
JulAugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 87 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −32 ELO
27 matches · 44% wins
On Mirage −16 ELO
46 matches · 48% wins

ak-kuko loses the most ELO in match 2 of the day: −32 ELO, 44% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Ancient
  2. Highest rating in a match: 2.29 · Nuke
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
48% level
0.67 better than 35%
75.8 better than 41%
0.99 better than 63%
40% of 144 duels better than 9%
21% of 29 situations better than 15%
Nuke14
79% -
0.74 -
83.7 -
1.09-
45% of 65 duels -
38% of 8 situations -
Ancient7
29% -
0.67 -
72.1 -
0.86-
48% of 25 duels -
0% of 3 situations -
Anubis6
17% -
0.59 -
64.4 -
0.67-
40% of 20 duels -
40% of 5 situations -
Dust 24
75% -
0.64 -
65.5 -
0.98-
40% of 10 duels -
50% of 2 situations -
Inferno4
50% -
0.71 -
82.5 -
0.98-
50% of 14 duels -
67% of 3 situations -
Cache3
33% -
0.80 -
82.4 -
1.14-
38% of 21 duels -
33% of 3 situations -
Vertigo3
33% -
0.89 -
76.1 -
1.34-
71% of 7 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ak-kuko plays

Across 87 matches ak-kuko averages K/R 0.69 and ADR 76.2; the rating across the 66 rated matches is 0.99. Biggest strength: Utility damage per round at 5.7. That is better than 88% of players on level 4. Most room to improve: Clutch 1v1 won at 26%. That is better than only 7% of players on level 4. On average 15.4 kills per match, 45% of them headshots. The strongest map is Nuke with a 79% win rate in 14 matches. In 19 of 66 matches the rating was 1.10 or higher (29%), in 32 it was below 0.90. In 63 matches with detailed stats: 14 4Ks and 1 aces. Best month by rating: September 2026 at 1.04. ak-kuko loses the most ELO in match 2 of the day (−32 ELO, win rate 44%). Last 30 days: 5 matches, win rate 40%, ELO balance −32.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.