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ailey-

Poland
On FACEIT since 2015 105 matches tracked 64 matches in 30 days
ELO ▲ 35
2,207
30-day peak: 2,211
Rank EU
#142,791
Poland #7,758 in Poland
Last updated:

How does ailey- play?

Rating 1.01 K/R 0.73 ADR 83.8 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 105 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 26%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Weakness
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 68%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 0.97−0.06 · Ø 1.03 better than 28%
Pistol kills per match 3.3
Knife kills 1 in 105 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 23x 4K, 1 ace in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

7.7 utility damage per round and so well above the average (4.3).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 7.7+3.4 · Ø 4.3 better than 97%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 88%
Deaths per round 75%+3 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether ailey- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 98 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.77
AugSepOctNov

Best month: August 2026 with 0.79.

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −32 ELO
32 matches · 47% win rate

ailey- loses the most ELO on Dust 2: −32 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 40 · Dust 2
  3. Highest rating in a match: 2.21 · Ancient
  4. Longest win streak: 3 wins in a row · Dust 2

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
47% better than 33%
0.73 better than 46%
82.5 better than 60%
1.03 right on the average
54% of 179 duels better than 66%
48% of 21 situations better than 76%
Inferno22
55% better than 60%
0.76 better than 63%
89.8 better than 82%
1.06 better than 60%
55% of 136 duels better than 62%
20% of 10 situations better than 11%
Cache15
47% better than 24%
0.65 better than 15%
74.7 better than 18%
0.90 better than 14%
46% of 92 duels better than 20%
13% of 8 situations better than 5%
Ancient14
50% -
0.76 -
86.1 -
1.04-
46% of 92 duels -
17% of 6 situations -
Anubis10
40% -
0.82 -
94.4 -
1.10-
50% of 50 duels -
33% of 3 situations -
Nuke9
22% -
0.65 -
74.2 -
0.85-
48% of 54 duels -
36% of 11 situations -
Mirage3
33% -
0.70 -
80.9 -
0.91-
30% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ailey- plays

Across 105 matches ailey- averages K/R 0.73, ADR 83.8 and a rating of 1.01. Biggest strength: Utility damage per round at 7.7, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 52% headshots. The strongest map is Inferno with a 55% win rate in 22 matches. In 41 of 105 matches the rating was 1.10 or higher (39%), in 41 it was below 0.90. In 105 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: August 2026 at 1.07. ailey- loses the most ELO on Dust 2 (−32 ELO, win rate 47%). Things go best in match 1 of the day (+20 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +20 ELO. Last 30 days: 64 matches, win rate 48%, net ELO −6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.