aer1x

Germany
On FACEIT since 2022 158 matches tracked 108 matches in 30 days
Last updated:

How does aer1x play?

Rating 1.25 (from 108 matches) K/R 0.87 ADR 91.8 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 108 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 38% good 1.10 to 1.29 17% normal 0.90 to 1.09 16% weak 0.75 to 0.89 14% very weak below 0.75 6%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 57%+5 pp · Ø 52% better than 85%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 75%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 44%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.25+0.21 · Ø 1.04 better than 92%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.3% of rounds and so well above the average (13.6%).

2K rounds 17.3%+3.7 pp · Ø 13.6% better than 98%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 90%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 29x 4K, 4 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 89%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 72%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 69%−2 pp · Ø 71% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.10, ADR +7.4
= Stayed the same
Win rate at 58%
▼ Got worse
Headshots −10 pp, ELO −402

Oct to Nov 2026 compared with Jan 2026.

Kills per round (K/R)

0.87
JanFebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.91. Last 3 months: 0.90 (at the start 0.80). Well above the average (0.74).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −27 ELO
24 matches · 50% win rate
On Sundays +107 ELO, win rate 48%

aer1x loses the most ELO in match 3 of the day: −27 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Highest rating in a match: 2.64 · Mirage
  3. Most kills in a match: 49 · Mirage
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
52% right on the average
0.84 better than 85%
92.2 better than 90%
1.23 better than 91%
58% of 142 duels better than 85%
50% of 8 situations better than 83%
Dust 236
61% better than 80%
0.87 better than 90%
88.6 better than 80%
1.25 better than 92%
52% of 132 duels right on the average
44% of 16 situations better than 69%
Anubis32
66% better than 87%
0.92 better than 97%
93.8 better than 94%
1.28 better than 96%
66% of 103 duels better than 98%
33% of 12 situations better than 36%
Ancient26
65% better than 85%
0.91 better than 96%
98.1 better than 97%
1.27 better than 95%
53% of 86 duels better than 55%
42% of 12 situations better than 59%
Nuke10
50% -
0.74 -
78.5 -
1.14-
53% of 34 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aer1x plays

Across 158 matches aer1x averages K/R 0.87 and ADR 91.8; the rating across the 108 rated matches is 1.25. Biggest strength: Rating at 1.25, better than 95% of level 10 · 2,500-2,749 ELO players. Averages 19.1 kills per match with 50% headshots. The strongest map is Anubis with a 66% win rate in 32 matches. In 69 of 108 matches the rating was 1.10 or higher (64%), in 22 it was below 0.90. In 108 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: October 2026 at 1.27. aer1x loses the most ELO in match 3 of the day (−27 ELO, win rate 50%). Things go best in match 1 of the day (+249 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +249 ELO. Improved over the last three months: K/R +0.10, ADR +7.4. Got weaker: Headshots −10 pp, ELO −402. Unchanged in recent months: Win rate at 58%. Last 30 days: 108 matches, win rate 58%, net ELO +269.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.