adofan
Name history of adofan
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does adofan play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).
Compared with 1,908 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Weakness13% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average48% headshots and so slightly below the average (50%).
Impact
AverageExactly 3 kills in 5.1% of rounds and so well above the average (4.1%).
Utility and deaths
Strength11.0 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Sep 2026 compared with Mar to Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.81. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13.
Damage per round (ADR)
Best month: June 2026 with 92.1. Last 3 months: 87.3 (at the start 83.6). Clearly above the average (80.7).
Share of headshot kills
Best month: September 2026 with 56%. Last 3 months: 50% (at the start 45%). Right on the average (50%).
Matches won (win rate)
Best month: March 2026 with 56%. Last 3 months: 50% (at the start 46%). Just below the average (51%).
Best month: August 2026 with 2,188.
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 31%.
Patterns
From the last 129 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
adofan loses the most ELO on Nuke: −20 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 29 · Inferno
- Longest win streak: 8 wins in a row · Cache
- Highest rating in a match: 1.77 · Nuke
Maps in detail
from the last 129 matchesCompared with players on the same level who have at least 15 matches on the map.
How adofan plays
Across 129 matches adofan averages K/R 0.75 and ADR 85.1; the rating across the 63 rated matches is 1.06. Biggest strength: Utility hit rate at 48%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 48% headshots. The strongest map is Ancient with a 62% win rate in 13 matches. In 30 of 63 matches the rating was 1.10 or higher (48%), in 23 it was below 0.90. In 49 matches with detailed stats: 12 4Ks and 4 aces. Best month by rating: August 2026 at 1.13. adofan loses the most ELO on Nuke (−20 ELO, win rate 45%). Things go best on Inferno (+73 ELO, win rate 47%). Improved over the last three months: Headshots +5 pp, Win rate +4 pp. Unchanged in recent months: K/R at 0.76, ADR at 87.3. Last 30 days: 24 matches, win rate 42%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.