admdlhy
How does admdlhy play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).
Compared with 2,020 players in this group, each player over up to their last 100 matches.
Opening
Strength56% of opening duels won and so well above the average (50%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength1.15 K/D and so clearly above the average (1.00).
Impact
StrengthExactly 2 kills in 15.0% of rounds and so clearly above the average (13.1%).
Utility and deaths
Average3.4 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.95. Last 3 months: 0.81 (at the start 0.92). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.31. Last 3 months: 1.12 (at the start 0.95). Well above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 97.5. Last 3 months: 85.3 (at the start 94.3). Clearly above the average (79.5).
Share of headshot kills
Best month: October 2026 with 60%. Last 3 months unchanged at 55%. Clearly above the average (50%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 53% (at the start 48%). Well above the average (44%).
Best month: October 2026 with 2,525.
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 159 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
admdlhy loses the most ELO on Anubis: −101 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.27 · Mirage
- Most kills in a match: 41 · Anubis
Maps in detail
from the last 159 matchesCompared with players on the same level who have at least 15 matches on the map.
How admdlhy plays
Across 159 matches admdlhy averages K/R 0.82 and ADR 86.5; the rating across the 138 rated matches is 1.12. Biggest strength: K/D at 1.15, better than 84% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 55% headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 74 of 138 matches the rating was 1.10 or higher (54%), in 36 it was below 0.90. In 136 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: August 2026 at 1.31. admdlhy loses the most ELO on Anubis (−101 ELO, win rate 42%). Things go best from match 5 of the day (±0 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate. Improved over the last three months: Rating +0.17, Win rate +5 pp. Got weaker: K/R −0.11, ADR −9.0. Unchanged in recent months: Headshots at 55%. Last 30 days: 64 matches, win rate 48%, net ELO −154.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.