adamb1

Sweden
FACEIT verified FACEIT verified On FACEIT since 2018 234 matches tracked 39 matches in 30 days
ELO ▲ 446
4,513
30-day peak: 4,576
Rank EU ▼ 4 places
#18
Sweden #1 in Sweden
30 days · prev. #14 · best #14
Last updated:

How does adamb1 play?

Rating 1.32 (from 221 matches) K/R 0.92 ADR 95.1 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 221 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 41% good 1.10 to 1.29 21% normal 0.90 to 1.09 13% weak 0.75 to 0.89 6% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More damage per round than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
Multi-killsDamageHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

3,500+ ELO

Compared with 1,082 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 38%
Opening duels won 57%+3 pp · Ø 54% better than 68%

Clutch

Average
Last one alive

49% of 1v1s won and so clearly above the average (41%).

Clutch 1v1 won 49%+8 pp · Ø 41% better than 88%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 30%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Strength
Where do the kills come from?

1.40 K/D and so well above the average (1.12).

Headshot rate 60%+6 pp · Ø 54% better than 80%
AWP share of kills 0%−13 pp · Ø 13% better than 1%
K/D 1.40+0.28 · Ø 1.12 better than 94%
Pistol kills per match 3.5
Knife kills 2 in 234 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.5).

2K rounds 16.8%+2.6 pp · Ø 14.2% better than 89%
3K rounds 5.7%+1.0 pp · Ø 4.7% better than 82%
MVPs per match 3.3+0.8 · Ø 2.5 better than 95%
4Ks and aces 55x 4K, 7 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (3.9).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 2.6−1.3 · Ø 3.9 better than 11%
Enemies flashed per round 0.33−0.01 · Ø 0.34 better than 43%
Deaths per round 66%−4 pp · Ø 70% better than 80%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +491
= Stayed the same
K/R at 0.91, Rating at 1.31, ADR at 94.5, Headshots at 60%
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.96
MayJunJulAugSepOct

Best month: October 2026 with 0.96. Last 3 months: 0.91 (at the start 0.94). Well above the average (0.78).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +31 ELO
36 matches · 61% win rate
With abdi on the team no ELO value
53 matches · 60% win rate
Between 0:00 and 6:00 +23 ELO, win rate 55%
On Saturdays +46 ELO, win rate 60%

adamb1 loses the most ELO from match 5 of the day: +31 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 18 wins in a row · Cache
  2. Highest rating in a match: 3.09 · Cache
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 54 · Dust 2

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
69% better than 88%
0.92 better than 90%
97.1 better than 91%
1.32 better than 92%
59% of 293 duels better than 73%
50% of 40 situations better than 82%
Ancient46
63% better than 66%
0.92 better than 92%
94.4 better than 86%
1.33 better than 94%
66% of 172 duels better than 97%
41% of 29 situations better than 52%
Nuke33
73% better than 93%
0.98 better than 99%
96.3 better than 93%
1.42 better than 99%
61% of 128 duels better than 87%
50% of 22 situations better than 79%
Cache32
75% -
0.97 -
100.1 -
1.39-
59% of 127 duels -
29% of 24 situations -
Dust 228
68% better than 82%
0.85 better than 71%
88.2 better than 62%
1.22 better than 74%
45% of 136 duels better than 9%
36% of 14 situations better than 38%
Anubis14
57% -
0.89 -
94.7 -
1.26-
56% of 48 duels -
56% of 9 situations -
Inferno9
56% -
0.77 -
81.3 -
1.05-
45% of 38 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How adamb1 plays

Across 234 matches adamb1 averages K/R 0.92 and ADR 95.1; the rating across the 221 rated matches is 1.32. Biggest strength: Rating at 1.32, better than 94% of level 10 · 3,500+ ELO players. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 3,500+ ELO players. Averages 20.0 kills per match with 60% headshots. The strongest map is Cache with a 75% win rate in 32 matches. In 161 of 221 matches the rating was 1.10 or higher (73%), in 32 it was below 0.90. In 167 matches with detailed stats: 55 4Ks and 7 aces. Best month by rating: July 2026 at 1.35. adamb1 loses the most ELO from match 5 of the day (+31 ELO, win rate 61%). Things go best on Mirage (+408 ELO, win rate 69%). Improved over the last three months: ELO +491. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.91, Rating at 1.31, ADR at 94.5, Headshots at 60%. Last 30 days: 39 matches, win rate 77%, net ELO +507.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.