absentic

Denmark
On FACEIT since 2022 447 matches tracked 219 matches in 30 days
ELO ▲ 119
2,970
30-day peak: 3,141
Rank EU ▼ 5,210 places
#9,917
Denmark #329 in Denmark
30 days · prev. #4,707 · best #4,042
Last updated:

How does absentic play?

Rating 1.03 (from 446 matches) K/R 0.75 ADR 82.4 from 447 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 446 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 18%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,965 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 31%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 28%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 54%+2 pp · Ø 52% better than 65%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.02−0.03 · Ø 1.05 better than 32%
Pistol kills per match 3.1 from the last 446
Zeus kills2 in 446 matches
Knife kills 3 in 446 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.8%+0.1 pp · Ø 13.7% better than 50%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 77x 4K, 11 aces in 447 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 26%−8 pp · Ø 34% better than 5%
Utility damage per round 3.7−0.3 · Ø 4.0 better than 43%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 50%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether absentic is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 446 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.74
AugSepOctNov

Best month: October 2026 with 0.79.

Patterns

From the last 446 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −142 ELO
98 matches · 48% win rate
In match 4 of the day −64 ELO
39 matches · 38% win rate
Between 12:00 and 18:00 −103 ELO, win rate 43%
On Wednesdays −90 ELO, win rate 36%

absentic loses the most ELO on Dust 2: −142 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Highest rating in a match: 2.94 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 446 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage175
48% better than 27%
0.74 better than 43%
81.7 better than 49%
1.01 better than 34%
51% of 909 duels better than 43%
28% of 98 situations better than 18%
Dust 298
48% better than 30%
0.74 better than 43%
82.7 better than 54%
1.04 better than 42%
48% of 465 duels better than 27%
33% of 57 situations better than 35%
Ancient72
58% better than 65%
0.76 right on the average
83.4 better than 55%
1.04 better than 45%
52% of 368 duels right on the average
47% of 47 situations better than 73%
Anubis62
47% better than 27%
0.74 better than 44%
80.2 better than 43%
1.03 better than 40%
52% of 262 duels right on the average
37% of 30 situations better than 46%
Cache15
40% better than 8%
0.84 better than 72%
93.8 better than 84%
1.12 right on the average
52% of 90 duels better than 38%
58% of 12 situations better than 87%
Inferno15
33% better than 1%
0.71 better than 21%
79.3 better than 25%
0.97 better than 11%
44% of 66 duels better than 6%
25% of 8 situations better than 19%
Nuke9
67% -
0.75 -
82.2 -
1.05-
56% of 59 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How absentic plays

Across 447 matches absentic averages K/R 0.75 and ADR 82.4; the rating across the 446 rated matches is 1.03. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 54% headshots. The strongest map is Ancient with a 58% win rate in 72 matches. In 168 of 446 matches the rating was 1.10 or higher (38%), in 175 it was below 0.90. In 447 matches with detailed stats: 77 4Ks and 11 aces. Best month by rating: October 2026 at 1.09. absentic loses the most ELO on Dust 2 (−142 ELO, win rate 48%). Things go best on Mirage (+30 ELO, win rate 48%). Match no. 3 of the day goes best: 60% win rate, −10 ELO. Last 30 days: 219 matches, win rate 51%, net ELO −182.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.