aaaawwwww

Poland
On FACEIT since 2026 117 matches tracked 117 matches in 30 days
Last updated:

How does aaaawwwww play?

Rating 1.16 K/R 0.80 ADR 88.0 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 117 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 24% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
ClutcherEntryMulti-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,637 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 25% of rounds and so well above the average (11%).

Rounds with first kill 25%+14 pp · Ø 11% better than 99%
Opening duels won 57%+5 pp · Ø 52% better than 86%

Clutch

Strength
Last one alive

3.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 53%+14 pp · Ø 39% better than 98%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 94%
Clutch kills per match 3.8+2.2 · Ø 1.6 better than 99%

Weapons and aim

Strength
Where do the kills come from?

1.22 K/D and so clearly above the average (1.04).

Headshot rate 55%+4 pp · Ø 51% better than 75%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 1.22+0.18 · Ø 1.04 better than 89%
Pistol kills per match 2.7
Knife kills 7 in 117 matches

Impact

Strength
Damage and big rounds

4.7 MVPs per match and so well above the average (2.4).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 25%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 75%
MVPs per match 4.7+2.3 · Ø 2.4 better than 99%
4Ks and aces 27x 4K, 7 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 28%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 43%
Deaths per round 65%−6 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether aaaawwwww is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 117 matches, all from the last 3 months.

Kills per round (K/R)

0.93
OctNov

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −36 ELO
31 matches · 52% win rate
Between 12:00 and 18:00 −61 ELO, win rate 45%
On Mondays −146 ELO, win rate 22%

aaaawwwww loses the most ELO on Mirage: −36 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.48 · Nuke
  4. Most kills in a match: 44 · Mirage

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
52% better than 46%
0.83 better than 81%
88.3 better than 79%
1.25 better than 93%
59% of 205 duels better than 87%
54% of 13 situations better than 89%
Dust 218
50% better than 39%
0.89 better than 93%
107.8 better than 99%
1.26 better than 93%
64% of 112 duels better than 96%
45% of 11 situations better than 70%
Anubis16
63% better than 80%
0.84 better than 86%
92.2 better than 91%
1.14 better than 77%
58% of 115 duels better than 81%
38% of 8 situations right on the average
Ancient14
57% -
0.94 -
100.2 -
1.33-
68% of 74 duels -
50% of 4 situations -
Nuke12
33% -
0.82 -
88.8 -
1.13-
46% of 69 duels -
25% of 8 situations -
Aim_map_faceit8
75% -
0.57 -
66.5 -
0.95-
57% of 173 duels -
57% of 173 situations -
Aim_redline_faceit5
40% -
0.50 -
59.1 -
0.85-
52% of 115 duels -
52% of 115 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aaaawwwww plays

Across 117 matches aaaawwwww averages K/R 0.80, ADR 88.0 and a rating of 1.16. Biggest strength: Rounds with first kill at 25%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 55% headshots. The strongest map is Anubis with a 63% win rate in 16 matches. In 58 of 117 matches the rating was 1.10 or higher (50%), in 34 it was below 0.90. In 117 matches with detailed stats: 27 4Ks and 7 aces. aaaawwwww loses the most ELO on Mirage (−36 ELO, win rate 52%). Last 30 days: 117 matches, win rate 51%, net ELO −220.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.