a_L_S_o47

Germany
On FACEIT since 2021 75 matches tracked 26 matches in 30 days
ELO ▲ 49
2,077
30-day peak: 2,077
Rank EU
#206,642
Germany #5,625 in Germany
Last updated:

How does a_L_S_o47 play?

Rating 1.23 K/R 0.83 ADR 80.8 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 75 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 29% good 1.10 to 1.29 25% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 5%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Strength
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 36%+14 pp · Ø 22% better than 99%
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.37 K/D and so well above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 34%
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.37+0.34 · Ø 1.03 better than 98%
Pistol kills per match 2.7
Knife kills 1 in 75 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 65%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 19x 4K, 0 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 60% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 3.2−1.1 · Ø 4.3 better than 26%
Enemies flashed per round 0.08−0.21 · Ø 0.29 better than 3%
Deaths per round 60%−12 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ELO +169, Clutch 1v1 +21 pp
= Stayed the same
Rating at 1.23, ADR at 81.7, Win rate at 62%, First kills at 9%
▼ Got worse
Headshots −2 pp

Oct to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Last 3 months: 0.85 (at the start 0.81). Well above the average (0.74).

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +25 ELO
23 matches · 57% win rate

a_L_S_o47 loses the most ELO from match 5 of the day: +25 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Cache
  2. Most kills in a match: 36 · Inferno
  3. Longest win streak: 6 wins in a row · Mirage
  4. Highest rating in a match: 2.21 · Mirage

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
67% better than 94%
0.71 better than 35%
69.5 better than 6%
1.12 better than 75%
62% of 74 duels better than 94%
40% of 20 situations better than 57%
Mirage17
65% better than 91%
0.79 better than 73%
79.1 better than 42%
1.16 better than 85%
50% of 50 duels better than 44%
55% of 11 situations better than 89%
Anubis11
55% -
0.91 -
90.3 -
1.31-
54% of 39 duels -
40% of 15 situations -
Ancient10
50% -
0.97 -
90.2 -
1.45-
57% of 23 duels -
64% of 14 situations -
Inferno7
86% -
0.83 -
81.1 -
1.22-
59% of 27 duels -
50% of 2 situations -
Nuke6
67% -
1.01 -
92.2 -
1.46-
81% of 21 duels -
56% of 9 situations -
Cache3
33% -
0.74 -
79.6 -
1.05-
73% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How a_L_S_o47 plays

Across 75 matches a_L_S_o47 averages K/R 0.83, ADR 80.8 and a rating of 1.23. Biggest strength: Deaths per round at just 60% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 46% headshots. The strongest map is Dust 2 with a 67% win rate in 21 matches. In 47 of 75 matches the rating was 1.10 or higher (63%), in 12 it was below 0.90. In 75 matches with detailed stats: 19 4Ks and 0 aces. a_L_S_o47 loses the most ELO from match 5 of the day (+25 ELO, win rate 57%). Things go best on Dust 2 (+25 ELO, win rate 67%). Improved over the last three months: K/R +0.04, ELO +169, Clutch 1v1 +21 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: Rating at 1.23, ADR at 81.7, Win rate at 62%, First kills at 9%. Last 30 days: 26 matches, win rate 54%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.