aRchyy2k

Ukraine
On FACEIT since 2021 260 matches tracked 45 matches in 30 days
ELO ▲ 63
2,479
30-day peak: 2,479
Rank EU
#59,702
Ukraine #2,404 in Ukraine
Last updated:

How does aRchyy2k play?

Rating 1.11 K/R 0.77 ADR 83.5 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 260 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (253 matches).

2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 53%+2 pp · Ø 51% better than 62%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 3.0
Knife kills 6 in 260 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 77%
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 48x 4K, 9 aces in 253 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.52+0.23 · Ø 0.29 better than 94%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +10 pp, ELO +546
= Stayed the same
K/R at 0.78, Rating at 1.12, ADR at 83.9
▼ Got worse
Headshots −6 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.96
JunJulAugSepOctNov

Best month: November 2026 with 0.96. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −103 ELO
36 matches · 42% win rate
On Mirage −59 ELO
89 matches · 57% win rate
Between 12:00 and 18:00 −59 ELO, win rate 49%
On Thursdays −30 ELO, win rate 45%

aRchyy2k loses the most ELO in match 3 of the day: −103 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Longest win streak: 12 wins in a row · Mirage
  3. Most kills in a match: 40 · Mirage
  4. Highest rating in a match: 2.50 · Inferno
  5. Reached level 10 · Anubis

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
57% better than 71%
0.81 better than 79%
86.8 better than 78%
1.16 better than 85%
58% of 332 duels better than 85%
45% of 62 situations better than 70%
Anubis48
52% better than 47%
0.72 better than 35%
78.7 better than 34%
1.05 better than 52%
51% of 133 duels better than 43%
33% of 40 situations better than 39%
Ancient45
60% better than 73%
0.78 better than 65%
86.9 better than 75%
1.09 better than 65%
59% of 162 duels better than 84%
47% of 30 situations better than 74%
Inferno42
62% better than 76%
0.77 better than 57%
84.4 better than 58%
1.14 better than 70%
44% of 120 duels better than 8%
31% of 45 situations better than 26%
Dust 218
22% better than 1%
0.66 better than 12%
71.5 better than 8%
0.96 better than 20%
48% of 62 duels better than 28%
25% of 16 situations better than 16%
Nuke14
43% -
0.82 -
82.4 -
1.17-
47% of 57 duels -
56% of 18 situations -
Cache4
50% -
0.66 -
75.5 -
0.84-
44% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aRchyy2k plays

Across 260 matches aRchyy2k averages K/R 0.77, ADR 83.5 and a rating of 1.11. Biggest strength: Utility damage per round at 5.8, better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 52% headshots. The strongest map is Inferno with a 62% win rate in 42 matches. In 127 of 260 matches the rating was 1.10 or higher (49%), in 80 it was below 0.90. In 253 matches with detailed stats: 48 4Ks and 9 aces. Best month by rating: November 2026 at 1.41. aRchyy2k loses the most ELO in match 3 of the day (−103 ELO, win rate 42%). Things go best in match 2 of the day (+54 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +54 ELO. Improved over the last three months: Win rate +10 pp, ELO +546. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.12, ADR at 83.9. Last 30 days: 45 matches, win rate 58%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.