aRNG

Lithuania
On FACEIT since 2014 115 matches tracked
Last updated:

How does aRNG play?

Rating 1.01 (from 110 matches) K/R 0.73 ADR 79.7 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 110 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (14 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 55% no comparison

Clutch

Last one alive
Clutch 1v1 won 33% no comparison
Clutch 1v2 won 33% no comparison
Clutch kills per match 2.1 no comparison

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (51%).

Headshot rate 57%+6 pp · Ø 51% better than 83%
AWP share of kills 1% no comparison
K/D 1.02−0.02 · Ø 1.04 better than 37%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 16.4% no comparison
3K rounds 4.7% no comparison
MVPs per match 2.2−0.1 · Ø 2.3 better than 30%
4Ks and aces 0x 4K, 0 aces in 14 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly above the average (71%). Lower is better.

Utility hit rate 21% no comparison
Utility damage per round 2.0 no comparison
Enemies flashed per round 0.13 no comparison
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether aRNG is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 101 before.

Kills per round (K/R)

0.81
JunJulAugSepOct

Best month: August 2026 with 0.81.

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
45 matches · 47% win rate
In match 2 of the day −25 ELO
24 matches · 42% win rate

aRNG loses the most ELO on Mirage: −55 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Highest rating in a match: 2.07 · Mirage
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
47% better than 29%
0.70 better than 25%
78.1 better than 32%
0.95 better than 19%
47% of 171 duels better than 23%
33% of 30 situations better than 36%
Anubis33
48% better than 33%
0.71 better than 30%
78.5 better than 33%
0.99 better than 30%
51% of 120 duels better than 42%
24% of 21 situations better than 15%
Inferno15
67% better than 88%
0.83 better than 70%
89.5 better than 67%
1.20-
62% of 55 duels better than 87%
40% of 10 situations right on the average
Nuke12
42% -
0.70 -
74.9 -
0.95-
48% of 48 duels -
50% of 6 situations -
Cache8
63% -
0.80 -
82.6 -
1.13-
41% of 32 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aRNG plays

Across 115 matches aRNG averages K/R 0.73 and ADR 79.7; the rating across the 110 rated matches is 1.01. Biggest strength: Headshot rate at 57%, better than 83% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 57% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 47 of 110 matches the rating was 1.10 or higher (43%), in 43 it was below 0.90. Best month by rating: August 2026 at 1.09. aRNG loses the most ELO on Mirage (−55 ELO, win rate 47%). Things go best on Anubis (+26 ELO, win rate 48%). Last 30 days: 1 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.