aDeSanya-

Ukraine
On FACEIT since 2016 376 matches tracked 106 matches in 30 days
Last updated:

How does aDeSanya- play?

Rating 1.03 K/R 0.73 ADR 79.8 from 376 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 376 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average.
Entry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (304 matches).

2,750-2,999 ELO

Compared with 11,776 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 48%+8 pp · Ø 40% better than 90%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (52%).

Headshot rate 46%−6 pp · Ø 52% better than 19%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.03−0.02 · Ø 1.05 better than 36%
Pistol kills per match 3.0
Knife kills 6 in 376 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just below the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 45%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 43%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 53x 4K, 3 aces in 304 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.0).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 3.1−0.9 · Ø 4.0 better than 24%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 40%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Rating +0.06, Win rate +10 pp, ELO +293
= Stayed the same
K/R at 0.73, ADR at 80.1
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.75).

Patterns

From the last 376 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −326 ELO
83 matches · 43% win rate
On Cache −151 ELO
20 matches · 50% win rate
On Fridays −88 ELO, win rate 35%

aDeSanya- loses the most ELO in match 1 of the day: −326 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.27 · Cache
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Most kills in a match: 48 · Ancient

Maps in detail

from the last 376 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
50% better than 34%
0.72 better than 33%
79.9 better than 40%
1.02 better than 38%
54% of 532 duels better than 62%
43% of 42 situations better than 65%
Dust 2100
55% better than 55%
0.76 better than 53%
82.1 better than 52%
1.06 better than 48%
55% of 557 duels better than 66%
47% of 53 situations better than 74%
Ancient78
54% better than 51%
0.72 better than 32%
76.8 better than 22%
1.01 better than 35%
52% of 410 duels right on the average
37% of 46 situations better than 45%
Anubis66
48% better than 31%
0.73 better than 39%
80.7 better than 45%
1.03 better than 41%
49% of 333 duels better than 32%
46% of 35 situations better than 69%
Cache20
50% better than 29%
0.73 better than 28%
82.0 better than 40%
1.02 better than 25%
53% of 106 duels better than 45%
45% of 11 situations better than 65%
Nuke7
43% -
0.60 -
67.9 -
0.91-
45% of 31 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aDeSanya- plays

Across 376 matches aDeSanya- averages K/R 0.73, ADR 79.8 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 48%, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 46%, better than only 19% of level 10 · 2,750-2,999 ELO players. Averages 16.2 kills per match with 46% headshots. The strongest map is Dust 2 with a 55% win rate in 100 matches. In 146 of 376 matches the rating was 1.10 or higher (39%), in 141 it was below 0.90. In 304 matches with detailed stats: 53 4Ks and 3 aces. Best month by rating: September 2026 at 1.08. aDeSanya- loses the most ELO in match 1 of the day (−326 ELO, win rate 43%). Things go best in match 3 of the day (+181 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +181 ELO. Improved over the last three months: Rating +0.06, Win rate +10 pp, ELO +293. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.73, ADR at 80.1. Last 30 days: 106 matches, win rate 53%, net ELO −91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.