aBybiFromLT

Lithuania
On FACEIT since 2022 116 matches tracked 43 matches in 30 days
ELO ▲ 205
2,063
30-day peak: 2,063
Rank EU
#211,094
Lithuania #1,645 in Lithuania
Last updated:

How does aBybiFromLT play?

Rating 1.09 K/R 0.78 ADR 84.7 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 116 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.10+0.07 · Ø 1.03 better than 73%
Pistol kills per match 2.5
Knife kills 4 in 116 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 68%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 84%
MVPs per match 2.6+0.3 · Ø 2.3 better than 78%
4Ks and aces 17x 4K, 2 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 22%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.07, Win rate +7 pp, ELO +350
= Stayed the same
K/R at 0.78, ADR at 84.4, Headshots at 48%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months unchanged at 0.78. Slightly above the average (0.74).

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +17 ELO
40 matches · 45% win rate
Between 6:00 and 12:00 −26 ELO, win rate 43%
On Mondays ±0 ELO, win rate 36%

aBybiFromLT loses the most ELO in match 1 of the day: +17 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Ancient
  2. Recorded match no. 100 · Anubis
  3. Longest win streak: 6 wins in a row · Mirage
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.29 · Dust 2

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
59% better than 79%
0.73 better than 44%
77.3 better than 30%
1.08 better than 66%
47% of 141 duels better than 26%
39% of 18 situations better than 55%
Dust 220
65% better than 92%
0.82 better than 82%
88.6 better than 82%
1.14 better than 80%
58% of 111 duels better than 84%
33% of 12 situations better than 34%
Ancient18
44% better than 24%
0.75 right on the average
82.7 better than 56%
1.02 better than 44%
36% of 99 duels better than 1%
41% of 17 situations better than 58%
Anubis17
41% better than 18%
0.86 better than 92%
90.2 better than 88%
1.19 better than 90%
50% of 70 duels better than 42%
30% of 20 situations better than 27%
Inferno14
71% -
0.84 -
94.7 -
1.18-
51% of 80 duels -
25% of 4 situations -
Nuke8
13% -
0.73 -
82.1 -
0.98-
58% of 33 duels -
0% of 6 situations -
Cache7
29% -
0.69 -
83.3 -
0.95-
47% of 43 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aBybiFromLT plays

Across 116 matches aBybiFromLT averages K/R 0.78, ADR 84.7 and a rating of 1.09. Biggest strength: 3K rounds at 5.1%, better than 84% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 48% headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 51 of 116 matches the rating was 1.10 or higher (44%), in 37 it was below 0.90. In 95 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.12. aBybiFromLT loses the most ELO in match 1 of the day (+17 ELO, win rate 45%). Things go best on Mirage (+28 ELO, win rate 59%). Improved over the last three months: Rating +0.07, Win rate +7 pp, ELO +350. Unchanged in recent months: K/R at 0.78, ADR at 84.4, Headshots at 48%. Last 30 days: 43 matches, win rate 63%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.