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_zygii1337

Sint Maarten
On FACEIT since 2024 127 matches tracked 49 matches in 30 days
Last updated:

How does _zygii1337 play?

Rating 0.93 K/R 0.68 ADR 73.1 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 127 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 12% normal 0.90 to 1.09 31% weak 0.75 to 0.89 22% very weak below 0.75 25%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

Level 5

Compared with 1,252 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 25%
Opening duels won 48%−2 pp · Ø 50% better than 40%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 31%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 48%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (44%).

Headshot rate 32%−12 pp · Ø 44% better than 5%
AWP share of kills 18%+7 pp · Ø 11% better than 79%
K/D 0.92−0.09 · Ø 1.01 better than 32%
Pistol kills per match 2.2
Knife kills 5 in 127 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 26%
MVPs per match 2.1−0.2 · Ø 2.3 better than 50%
4Ks and aces 13x 4K, 2 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.24).

Utility hit rate 35%+1 pp · Ø 34% better than 54%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 34%
Enemies flashed per round 0.18−0.06 · Ø 0.24 better than 32%
Deaths per round 74%+2 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.67, Rating at 0.92, ADR at 72.0, Headshots at 32%, ELO at 1,165
▼ Got worse
Win rate −7 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: November 2026 with 0.71. Last 3 months: 0.67 (at the start 0.68). Clearly below the average (0.73).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −225 ELO
48 matches · 44% win rate
In match 1 of the day −192 ELO
47 matches · 38% win rate
On Sundays +72 ELO, win rate 41%

_zygii1337 loses the most ELO on Mirage: −225 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Mirage
  2. Most kills in a match: 31 · Mirage
  3. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
44% better than 31%
0.67 better than 30%
70.5 better than 14%
0.92 better than 28%
47% of 198 duels better than 36%
42% of 19 situations better than 63%
Anubis23
52% better than 55%
0.71 better than 44%
78.6 better than 48%
0.96 better than 38%
46% of 85 duels better than 26%
22% of 9 situations better than 12%
Ancient19
42% better than 26%
0.67 better than 33%
74.9 better than 30%
0.92 better than 33%
51% of 79 duels better than 58%
20% of 10 situations better than 8%
Nuke14
43% -
0.69 -
74.0 -
0.96-
42% of 59 duels -
38% of 8 situations -
Inferno11
55% -
0.61 -
65.0 -
0.89-
47% of 36 duels -
29% of 7 situations -
Cache6
50% -
0.72 -
75.5 -
1.00-
56% of 16 duels -
50% of 4 situations -
Dust 24
0% -
0.48 -
56.0 -
0.57-
38% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _zygii1337 plays

Across 127 matches _zygii1337 averages K/R 0.68, ADR 73.1 and a rating of 0.93. Most room to improve: Headshot rate at 32%, better than only 5% of level 5 players. Averages 14.8 kills per match with 32% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 27 of 127 matches the rating was 1.10 or higher (21%), in 60 it was below 0.90. In 117 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: August 2026 at 0.98. _zygii1337 loses the most ELO on Mirage (−225 ELO, win rate 44%). Things go best on Anubis (+97 ELO, win rate 52%). Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.92, ADR at 72.0, Headshots at 32%, ELO at 1,165. Last 30 days: 49 matches, win rate 45%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.