_udj1n_
Name history of _udj1n_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).
Compared with 1,693 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so just above the average (51%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average41% headshots and so well below the average (48%).
Impact
AverageExactly 2 kills in 12.3% of rounds and so slightly below the average (13.2%).
Utility and deaths
Average0.10 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.68 (at the start 0.72). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.05. Last 3 months: 0.96 (at the start 0.99). Clearly below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 88.7. Last 3 months: 78.1 (at the start 85.2). Just below the average (80.0).
Share of headshot kills
Best month: November 2026 with 46%. Last 3 months: 42% (at the start 41%). Well below the average (48%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 54% (at the start 50%). Clearly above the average (51%).
Best month: October 2026 with 2,051. Last 3 months: 2,012 (at the start 1,678).
Rounds with first kill
Best month: November 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 169 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_udj1n_ loses the most ELO on Anubis: −46 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.88 · Dust 2
- Reached level 10 · Anubis
- Longest win streak: 8 wins in a row · Nuke
- Recorded match no. 100 · Mirage
- Most kills in a match: 30 · Mirage
Maps in detail
from the last 169 matchesCompared with players on the same level who have at least 15 matches on the map.
How _udj1n_ plays
Across 169 matches _udj1n_ averages K/R 0.69, ADR 80.7 and a rating of 0.97. Biggest strength: Utility hit rate at 41%, better than 86% of level 9 players. Most room to improve: Headshot rate at 41%, better than only 13% of level 9 players. Averages 15.1 kills per match with 41% headshots. The strongest map is Ancient with a 68% win rate in 22 matches. In 56 of 169 matches the rating was 1.10 or higher (33%), in 68 it was below 0.90. In 148 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: July 2026 at 1.05. _udj1n_ loses the most ELO on Anubis (−46 ELO, win rate 48%). Things go best on Mirage (+4 ELO, win rate 49%). Match no. 4 of the day goes best: 65% win rate, −22 ELO. Improved over the last three months: Win rate +4 pp, ELO +334. Got weaker: K/R −0.04, ADR −7.1. Unchanged in recent months: Rating at 0.96, Headshots at 42%. Last 30 days: 23 matches, win rate 52%, net ELO −232.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.