_p3gasus

AZ
41 matches tracked
Last updated:

How does _p3gasus play?

Rating 0.86 K/R 0.63 ADR 74.1 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 41 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 7% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 41%
Player type
Clicks heads
Higher headshot rate than the level 4 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 45%−4 pp · Ø 49% better than 22%

Clutch

Average
Last one alive

6% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 28%
Clutch 1v2 won 6%−16 pp · Ø 22% better than 1%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (43%).

Headshot rate 54%+11 pp · Ø 43% better than 95%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.85−0.09 · Ø 0.94 better than 17%
Pistol kills per match 1.9

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.3% of rounds and so well below the average (3.5%).

2K rounds 11.5%−1.0 pp · Ø 12.5% better than 24%
3K rounds 2.3%−1.2 pp · Ø 3.5% better than 5%
MVPs per match 1.7−0.4 · Ø 2.1 better than 14%
4Ks and aces 4x 4K, 0 aces in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

8.2 utility damage per round and so well above the average (3.9).

Utility hit rate 37%+2 pp · Ø 35% better than 70%
Utility damage per round 8.2+4.3 · Ø 3.9 better than 98%
Enemies flashed per round 0.59+0.36 · Ø 0.23 better than 97%
Deaths per round 74%+1 pp · Ø 73% better than 50%

Progress

One value per month, dashed line is the level 4 average
Whether _p3gasus is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 40 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.63
JulAugSepOct

Patterns

From the last 41 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.51 · Ancient
  2. Most kills in a match: 28 · Ancient

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
50% right on the average
0.63 better than 18%
73.1 better than 26%
0.88 better than 22%
48% of 96 duels better than 41%
30% of 20 situations better than 31%
Ancient11
45% -
0.69 -
80.2 -
0.90-
49% of 61 duels -
33% of 6 situations -
Inferno5
20% -
0.59 -
68.5 -
0.84-
33% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _p3gasus plays

Across 41 matches _p3gasus averages K/R 0.63, ADR 74.1 and a rating of 0.86. Biggest strength: Utility damage per round at 8.2, better than 98% of level 4 players. Most room to improve: 3K rounds at 2.3%, better than only 5% of level 4 players. Averages 14.0 kills per match with 54% headshots. The strongest map is Dust 2 with a 50% win rate in 22 matches. In 8 of 41 matches the rating was 1.10 or higher (20%), in 23 it was below 0.90. In 35 matches with detailed stats: 4 4Ks and 0 aces. Things go best on Dust 2 (+48 ELO, win rate 50%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.