_neFo_
Compared with 2,480 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Strength2.8 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.37 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 6.8% of rounds and so well above the average (4.1%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.99. Last 3 months: 0.89 (at the start 0.99). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.45. Last 3 months: 1.29 (at the start 1.45). Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 104.0. Last 3 months: 96.8 (at the start 104.0). Well above the average (80.9).
Share of headshot kills
Best month: November 2026 with 54%. Last 3 months: 50% (at the start 47%). Right on the average (50%).
Matches won (win rate)
Best month: September 2026 with 61%. Last 3 months: 56% (at the start 51%). Clearly above the average (51%).
Best month: November 2026 with 2,475. Last 3 months: 2,450 (at the start 2,211).
Rounds with first kill
Best month: August 2026 with 12%. Last 3 months: 11% (at the start 12%). Right on the average (11%).
1v1 clutches won
Best month: November 2026 with 67%. Last 3 months: 45% (at the start 36%). Clearly above the average (39%).
Patterns
From the last 204 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_neFo_ loses the most ELO on Dust 2: −36 ELO, 41% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Longest win streak: 9 wins in a row · Mirage
- Most kills in a match: 52 · Mirage
- Highest rating in a match: 2.96 · Mirage
Maps in detail
from the last 204 matchesCompared with players on the same level who have at least 15 matches on the map.
How _neFo_ plays
Across 204 matches _neFo_ averages K/R 0.91, ADR 98.1 and a rating of 1.32. Biggest strength: Rating at 1.32, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 20.2 kills per match with 50% headshots. The strongest map is Mirage with a 60% win rate in 84 matches. In 137 of 204 matches the rating was 1.10 or higher (67%), in 25 it was below 0.90. In 204 matches with detailed stats: 82 4Ks and 9 aces. Best month by rating: August 2026 at 1.45. _neFo_ loses the most ELO on Dust 2 (−36 ELO, win rate 41%). Things go best in match 4 of the day (+54 ELO, win rate 67%). Match no. 4 of the day goes best: 67% win rate, +54 ELO. Improved over the last three months: Headshots +3 pp, Win rate +5 pp, ELO +239, Clutch 1v1 +9 pp. Got weaker: K/R −0.10, Rating −0.16, ADR −7.2, First kills −1 pp. Last 30 days: 77 matches, win rate 48%, net ELO +78.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.