_kappa13_
Name history of _kappa13_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _kappa13_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (507 matches).
Compared with 2,523 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average43% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average44% headshots and so well below the average (51%).
Impact
AverageExactly 2 kills in 12.6% of rounds and so slightly below the average (13.5%).
Utility and deaths
Average0.14 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.83. Last 3 months: 0.68 (at the start 0.78). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.16. Last 3 months: 0.94 (at the start 1.10). Well below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 89.1. Last 3 months: 76.6 (at the start 84.8). Slightly below the average (80.9).
Share of headshot kills
Best month: November 2026 with 48%. Last 3 months: 45% (at the start 41%). Well below the average (51%).
Matches won (win rate)
Best month: November 2026 with 56%. Last 3 months: 53% (at the start 50%). Slightly above the average (51%).
Best month: November 2026 with 2,404. Last 3 months: 2,404 (at the start 1,828).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 529 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_kappa13_ loses the most ELO in match 1 of the day: −129 ELO, 46% win rate
Records and milestones
from recorded matches- Recorded match no. 500 · Mirage
- Most kills in a match: 41 · Inferno
- Reached level 10 · Mirage
- Longest win streak: 6 wins in a row · Anubis
- Highest rating in a match: 2.32 · Dust 2
Maps in detail
from the last 529 matchesCompared with players on the same level who have at least 15 matches on the map.
How _kappa13_ plays
Across 529 matches _kappa13_ averages K/R 0.71, ADR 79.1 and a rating of 0.99. Biggest strength: Utility damage per round at 5.7, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 44% headshots. The strongest map is Nuke with a 61% win rate in 62 matches. In 185 of 529 matches the rating was 1.10 or higher (35%), in 221 it was below 0.90. In 507 matches with detailed stats: 80 4Ks and 6 aces. Best month by rating: July 2026 at 1.16. _kappa13_ loses the most ELO in match 1 of the day (−129 ELO, win rate 46%). Things go best on Ancient (+187 ELO, win rate 54%). Match no. 2 of the day goes best: 57% win rate, +135 ELO. Improved over the last three months: Headshots +4 pp, Win rate +3 pp, ELO +576. Got weaker: K/R −0.10, Rating −0.16, ADR −8.2. Last 30 days: 142 matches, win rate 54%, net ELO +476.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.