_kaifar1k

Russia
On FACEIT since 2023 88 matches tracked 50 matches in 30 days
ELO ▲ 30
2,150
30-day peak: 2,150
Rank EU
#163,791
Russia #46,371 in Russia
Last updated:

How does _kaifar1k play?

Rating 1.23 K/R 0.87 ADR 90.7 from 88 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 88 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 28% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 10% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

4.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 4.0+2.3 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 33%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.26+0.23 · Ø 1.03 better than 95%
Pistol kills per match 3.1
Knife kills 2 in 88 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 95%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 93%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 23x 4K, 2 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

19% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 19%−16 pp · Ø 35% better than 1%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 20%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, Rating +0.16, Win rate +21 pp, ELO +154
= Stayed the same
ADR at 92.5
▼ Got worse
Headshots −4 pp

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.90
JunJulAugSepOctNov

Best month: October 2026 with 0.93. Last 3 months: 0.92 (at the start 0.82). Well above the average (0.74).

Patterns

From the last 88 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
21 matches · 43% win rate
In match 1 of the day −24 ELO
26 matches · 38% win rate
On Mirage −5 ELO
28 matches · 57% win rate

_kaifar1k loses the most ELO on Dust 2: −24 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Anubis
  2. Reached level 10 · Mirage
  3. Most kills in a match: 40 · Anubis
  4. Highest rating in a match: 2.36 · Anubis

Maps in detail

from the last 88 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
57% better than 72%
0.96 better than 98%
94.8 better than 94%
1.36 better than 98%
66% of 83 duels better than 99%
42% of 26 situations better than 62%
Dust 221
43% better than 23%
0.77 better than 65%
85.3 better than 72%
1.09 better than 67%
49% of 94 duels better than 37%
0% of 4 situations better than 1%
Anubis18
50% better than 45%
0.93 better than 97%
96.6 better than 96%
1.32 better than 98%
65% of 52 duels better than 97%
35% of 20 situations better than 37%
Ancient13
54% -
0.79 -
83.6 -
1.10-
53% of 43 duels -
56% of 16 situations -
Inferno3
33% -
0.87 -
91.5 -
1.31-
86% of 7 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _kaifar1k plays

Across 88 matches _kaifar1k averages K/R 0.87, ADR 90.7 and a rating of 1.23. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 19%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 19.7 kills per match with 46% headshots. The strongest map is Mirage with a 57% win rate in 28 matches. In 49 of 88 matches the rating was 1.10 or higher (56%), in 17 it was below 0.90. In 67 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: October 2026 at 1.35. _kaifar1k loses the most ELO on Dust 2 (−24 ELO, win rate 43%). Things go best in match 2 of the day (+26 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +26 ELO. Improved over the last three months: K/R +0.10, Rating +0.16, Win rate +21 pp, ELO +154. Got weaker: Headshots −4 pp. Unchanged in recent months: ADR at 92.5. Last 30 days: 50 matches, win rate 58%, net ELO +40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.