_k0d
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).
Compared with 2,242 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Weakness9% of 1v2s won and so well below the average (22%).
Weapons and aim
Average59% headshots and so well above the average (49%).
Impact
AverageExactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average0.51 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.83. Last 3 months: 0.77 (at the start 0.70). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.13. Last 3 months: 1.04 (at the start 0.95). Just above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 91.6. Last 3 months: 85.6 (at the start 77.6). Slightly above the average (80.7).
Share of headshot kills
Best month: June 2026 with 61%. Last 3 months: 59% (at the start 60%). Well above the average (49%).
Matches won (win rate)
Best month: June 2026 with 69%. Last 3 months: 56% (at the start 60%). Clearly above the average (51%).
Best month: August 2026 with 2,176. Last 3 months: 2,244 (at the start 2,099).
Rounds with first kill
Best month: November 2026 with 14%.
1v1 clutches won
Best month: November 2026 with 44%.
Patterns
From the last 172 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_k0d loses the most ELO on Dust 2: −33 ELO, 60% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Dust 2
- Recorded match no. 100 · Dust 2
- Reached level 10 · Ancient
- Longest win streak: 6 wins in a row · Ancient
- Highest rating in a match: 2.25 · Dust 2
Maps in detail
from the last 172 matchesCompared with players on the same level who have at least 15 matches on the map.
How _k0d plays
Across 172 matches _k0d averages K/R 0.73, ADR 80.9 and a rating of 0.99. Biggest strength: Headshot rate at 59%, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 59% headshots. The strongest map is Mirage with a 77% win rate in 26 matches. In 57 of 172 matches the rating was 1.10 or higher (33%), in 66 it was below 0.90. In 92 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: November 2026 at 1.13. _k0d loses the most ELO on Dust 2 (−33 ELO, win rate 60%). Things go best on Ancient (+49 ELO, win rate 53%). Match no. 2 of the day goes best: 68% win rate. Improved over the last three months: K/R +0.07, Rating +0.09, ADR +8.0, ELO +145. Got weaker: Win rate −4 pp. Unchanged in recent months: Headshots at 59%. Last 30 days: 48 matches, win rate 60%, net ELO −10.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.