_jetski_

Niger
On FACEIT since 2016 134 matches tracked 58 matches in 30 days
Last updated:

How does _jetski_ play?

Rating 1.22 K/R 0.86 ADR 90.4 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 134 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 33% good 1.10 to 1.29 13% normal 0.90 to 1.09 15% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsAWPerClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,408 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 32%
AWP share of kills 22%+11 pp · Ø 11% better than 88%
K/D 1.22+0.19 · Ø 1.03 better than 92%
Pistol kills per match 4.2
Knife kills 2 in 134 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 80%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 87%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 54x 4K, 7 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 42%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether _jetski_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 126 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.95
AugSepOctNov

Best month: November 2026 with 0.95.

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +48 ELO
22 matches · 45% win rate
On Fridays −4 ELO, win rate 48%

_jetski_ loses the most ELO from match 5 of the day: +48 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.67 · Dust 2
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 39 · Ancient
  4. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
74% better than 98%
0.89 better than 94%
91.1 better than 88%
1.33 better than 97%
61% of 240 duels better than 92%
62% of 34 situations better than 96%
Mirage39
44% better than 20%
0.78 better than 66%
85.5 better than 70%
1.07 better than 60%
55% of 174 duels better than 70%
20% of 20 situations better than 7%
Ancient19
42% better than 19%
0.92 better than 97%
97.9 better than 97%
1.24 better than 95%
69% of 96 duels better than 99%
46% of 13 situations better than 71%
Inferno7
57% -
0.90 -
91.8 -
1.25-
60% of 30 duels -
20% of 5 situations -
Anubis6
17% -
0.78 -
82.2 -
0.98-
42% of 26 duels -
67% of 3 situations -
Cache6
67% -
0.92 -
91.7 -
1.23-
73% of 33 duels -
20% of 5 situations -
Nuke6
50% -
0.90 -
90.5 -
1.33-
76% of 17 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _jetski_ plays

Across 134 matches _jetski_ averages K/R 0.86, ADR 90.4 and a rating of 1.22. Biggest strength: Opening duels won at 61%, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 18.9 kills per match with 47% headshots. The strongest map is Dust 2 with a 74% win rate in 50 matches. In 75 of 134 matches the rating was 1.10 or higher (56%), in 39 it was below 0.90. In 134 matches with detailed stats: 54 4Ks and 7 aces. Best month by rating: August 2026 at 1.41. _jetski_ loses the most ELO from match 5 of the day (+48 ELO, win rate 45%). Things go best on Dust 2 (+31 ELO, win rate 74%). Last 30 days: 58 matches, win rate 59%, net ELO +67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.