_haawk
Name history of _haawk
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _haawk play?
Compared with 1,671 players in this group, each player over up to their last 100 matches.
Opening
Average60% of opening duels won and so well above the average (50%).
Clutch
Average41% of 1v1s won and so slightly above the average (38%).
Weapons and aim
Average37% headshots and so well below the average (48%).
Impact
AverageExactly 2 kills in 14.7% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average1.2 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.77 (at the start 0.62). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.10. Last 3 months: 1.08 (at the start 0.86). Clearly above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 84.3. Last 3 months: 83.0 (at the start 67.8). Slightly above the average (80.0).
Share of headshot kills
Best month: October 2026 with 38%. Last 3 months: 36% (at the start 37%). Well below the average (48%).
Matches won (win rate)
Best month: October 2026 with 52%. Last 3 months: 51% (at the start 41%). Just above the average (50%).
Best month: October 2026 with 1,585. Last 3 months: 1,585 (at the start 1,218).
Rounds with first kill
Best month: October 2026 with 13%. Last 3 months: 12% (at the start 8%). Clearly above the average (10%).
1v1 clutches won
Best month: October 2026 with 43%. Last 3 months: 43% (at the start 38%). Clearly above the average (38%).
Patterns
From the last 92 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 4 wins in a row · Dust 2
- Most kills in a match: 32 · Dust 2
- Highest rating in a match: 2.08 · Dust 2
Maps in detail
from the last 92 matchesCompared with players on the same level who have at least 15 matches on the map.
How _haawk plays
Across 92 matches _haawk averages K/R 0.72 and ADR 77.9; the rating across the 91 rated matches is 1.00. Biggest strength: Opening duels won at 60%, better than 98% of level 8 players. Most room to improve: Utility damage per round at 1.2, better than only 1% of level 8 players. Averages 15.4 kills per match with 37% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 30 of 91 matches the rating was 1.10 or higher (33%), in 32 it was below 0.90. In 91 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 1.10. Things go best on Dust 2 (+54 ELO, win rate 55%). Improved over the last three months: K/R +0.15, Rating +0.22, ADR +15.2, Win rate +10 pp, ELO +367, First kills +4 pp, Clutch 1v1 +5 pp. Unchanged in recent months: Headshots at 36%. Last 30 days: 18 matches, win rate 61%, net ELO +25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.