_ed1x-

Albania
On FACEIT since 2021 353 matches tracked 211 matches in 30 days
Last updated:

How does _ed1x- play?

Rating 1.08 (from 305 matches) K/R 0.77 ADR 81.7 from 353 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 305 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (282 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 53%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 72%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.07+0.04 · Ø 1.03 better than 58%
Pistol kills per match 3.2
Zeus kills4 in 353 matches
Knife kills 13 in 353 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 58%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 50%
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 69x 4K, 11 aces in 282 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.30).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.49+0.19 · Ø 0.30 better than 91%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp, Win rate +7 pp, ELO +176
= Stayed the same
K/R at 0.77, ADR at 81.4
▼ Got worse
Rating −0.10

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: June 2026 with 0.78. Last 3 months: 0.77 (at the start 0.78). Slightly above the average (0.74).

Patterns

From the last 353 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −115 ELO
77 matches · 45% win rate
On Anubis −104 ELO
65 matches · 49% win rate
On Thursdays −55 ELO, win rate 23%

_ed1x- loses the most ELO on Ancient: −115 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Mirage
  2. Recorded match no. 250 · Ancient
  3. Longest win streak: 9 wins in a row · Mirage
  4. Highest rating in a match: 2.55 · Mirage

Maps in detail

from the last 353 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage116
53% better than 54%
0.80 better than 74%
84.5 better than 66%
1.11 better than 72%
55% of 478 duels better than 71%
40% of 65 situations better than 55%
Ancient77
45% better than 28%
0.76 better than 54%
80.3 better than 41%
1.05 better than 55%
53% of 298 duels better than 57%
31% of 36 situations better than 32%
Anubis65
49% better than 38%
0.75 right on the average
81.1 better than 46%
1.06 better than 55%
52% of 265 duels right on the average
32% of 34 situations better than 33%
Dust 250
50% better than 43%
0.78 better than 66%
82.8 better than 57%
1.08 better than 63%
50% of 214 duels better than 42%
30% of 30 situations better than 26%
Inferno14
29% -
0.73 -
81.4 -
0.95-
47% of 43 duels -
75% of 4 situations -
Nuke14
64% -
0.70 -
77.7 -
1.05-
45% of 33 duels -
73% of 11 situations -
Cache13
54% -
0.73 -
71.2 -
1.07-
55% of 38 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _ed1x- plays

Across 353 matches _ed1x- averages K/R 0.77 and ADR 81.7; the rating across the 305 rated matches is 1.08. Averages 17.0 kills per match with 54% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 143 of 305 matches the rating was 1.10 or higher (47%), in 93 it was below 0.90. In 282 matches with detailed stats: 69 4Ks and 11 aces. Best month by rating: June 2026 at 1.20. _ed1x- loses the most ELO on Ancient (−115 ELO, win rate 45%). Things go best on Mirage (+115 ELO, win rate 53%). Improved over the last three months: Headshots +2 pp, Win rate +7 pp, ELO +176. Got weaker: Rating −0.10. Unchanged in recent months: K/R at 0.77, ADR at 81.4. Last 30 days: 211 matches, win rate 49%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.