_____7_____
Name history of _____7_____
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _____7_____ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (314 matches).
Compared with 2,454 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.00 K/D and so just below the average (1.03).
Impact
AverageExactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average5.5 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.72. Last 3 months: 0.69 (at the start 0.71). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03. Last 3 months: 0.98 (at the start 1.00). Clearly below the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 78.9. Last 3 months: 76.0 (at the start 76.9). Slightly below the average (80.9).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 53% (at the start 52%). Clearly above the average (50%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 50% (at the start 48%). Just below the average (51%).
Best month: August 2026 with 2,727. Last 3 months: 2,347 (at the start 2,397).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 49%.
Patterns
From the last 375 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_____7_____ loses the most ELO on Cache: −84 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.84 · Anubis
- Recorded match no. 250 · Ancient
- Longest win streak: 9 wins in a row · Dust 2
- Most kills in a match: 38 · Dust 2
Maps in detail
from the last 375 matchesCompared with players on the same level who have at least 15 matches on the map.
How _____7_____ plays
Across 375 matches _____7_____ averages K/R 0.70, ADR 76.4 and a rating of 0.99. Biggest strength: Utility damage per round at 5.5, better than 82% of level 10 · 2,250-2,499 ELO players. Averages 15.5 kills per match with 52% headshots. The strongest map is Dust 2 with a 53% win rate in 95 matches. In 133 of 375 matches the rating was 1.10 or higher (35%), in 152 it was below 0.90. In 314 matches with detailed stats: 45 4Ks and 5 aces. Best month by rating: August 2026 at 1.03. _____7_____ loses the most ELO on Cache (−84 ELO, win rate 51%). Things go best on Dust 2 (+215 ELO, win rate 53%). Match no. 3 of the day goes best: 56% win rate, +73 ELO. Got weaker: ELO −50. Unchanged in recent months: K/R at 0.69, Rating at 0.98, ADR at 76.0, Headshots at 53%, Win rate at 50%. Last 30 days: 97 matches, win rate 46%, net ELO +125.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.