_XVeteranX_

Spain
On FACEIT since 2024 105 matches tracked 20 matches in 30 days
ELO ▼ 51
2,027
30-day peak: 2,078
Rank EU
#238,330
Spain #2,046 in Spain
Last updated:

How does _XVeteranX_ play?

Rating 0.98 K/R 0.71 ADR 77.7 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 105 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 20% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 0.98−0.05 · Ø 1.03 better than 33%
Pistol kills per match 2.7
Knife kills 2 in 105 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 44%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 16x 4K, 2 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 47%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether _XVeteranX_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 105 matches, all from the last 3 months.

Kills per round (K/R)

0.66
SepOctNov

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −75 ELO
34 matches · 41% win rate
On Mirage −28 ELO
46 matches · 46% win rate
On Mondays −51 ELO, win rate 40%

_XVeteranX_ loses the most ELO from match 5 of the day: −75 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Reached level 10 · Mirage
  3. Most kills in a match: 47 · Ancient
  4. Highest rating in a match: 2.20 · Ancient
  5. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
46% better than 30%
0.68 better than 23%
77.6 better than 34%
0.93 better than 19%
42% of 152 duels better than 9%
41% of 27 situations better than 59%
Dust 221
52% right on the average
0.72 better than 42%
76.2 better than 28%
0.96 better than 27%
50% of 70 duels better than 46%
30% of 10 situations better than 28%
Anubis12
50% -
0.62 -
68.4 -
0.88-
33% of 46 duels -
80% of 5 situations -
Ancient11
82% -
0.91 -
89.1 -
1.31-
59% of 49 duels -
33% of 6 situations -
Inferno7
57% -
0.78 -
86.3 -
1.09-
52% of 25 duels -
0% of 2 situations -
Cache4
50% -
0.71 -
77.2 -
0.99-
33% of 15 duels -
100% of 3 situations -
Nuke4
25% -
0.53 -
61.8 -
0.73-
55% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _XVeteranX_ plays

Across 105 matches _XVeteranX_ averages K/R 0.71, ADR 77.7 and a rating of 0.98. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 46% headshots. The strongest map is Ancient with a 82% win rate in 11 matches. In 38 of 105 matches the rating was 1.10 or higher (36%), in 49 it was below 0.90. In 105 matches with detailed stats: 16 4Ks and 2 aces. _XVeteranX_ loses the most ELO from match 5 of the day (−75 ELO, win rate 41%). Things go best in match 1 of the day (+48 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +48 ELO. Last 30 days: 20 matches, win rate 45%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.