_WARR1OR_
Name history of _WARR1OR_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _WARR1OR_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).
Compared with 1,299 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average35% headshots and so well below the average (47%).
Impact
AverageExactly 2 kills in 11.5% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average0.50 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: April 2026 with 0.74. Last 3 months: 0.66 (at the start 0.69). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 0.99.
Damage per round (ADR)
Best month: March 2026 with 79.3. Last 3 months: 72.5 (at the start 75.7). Clearly below the average (79.6).
Share of headshot kills
Best month: September 2026 with 38%. Last 3 months: 37% (at the start 32%). Well below the average (47%).
Matches won (win rate)
Best month: April 2026 with 62%. Last 3 months: 51% (at the start 52%). Just above the average (50%).
Best month: September 2026 with 1,762.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 143 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_WARR1OR_ loses the most ELO on Mirage: −61 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.69 · Inferno
- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 34 · Dust 2
Maps in detail
from the last 143 matchesCompared with players on the same level who have at least 15 matches on the map.
How _WARR1OR_ plays
Across 143 matches _WARR1OR_ averages K/R 0.67 and ADR 73.6; the rating across the 93 rated matches is 0.94. Biggest strength: Deaths per round at just 69% (lower is better), better than 88% of level 8 players. Most room to improve: Headshot rate at 35%, better than only 4% of level 8 players. Averages 14.9 kills per match with 35% headshots. The strongest map is Anubis with a 57% win rate in 30 matches. In 28 of 93 matches the rating was 1.10 or higher (30%), in 38 it was below 0.90. In 93 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: October 2026 at 0.99. _WARR1OR_ loses the most ELO on Mirage (−61 ELO, win rate 44%). Things go best on Dust 2 (+31 ELO, win rate 52%). Match no. 3 of the day goes best: 59% win rate, −29 ELO. Improved over the last three months: Headshots +5 pp. Unchanged in recent months: K/R at 0.66, ADR at 72.5, Win rate at 51%. Last 30 days: 42 matches, win rate 55%, net ELO −39.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.