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_VasT

USA
On FACEIT since 2018 139 matches tracked
ELO
2,117
Peak across recorded matches: 2,280
Rank NA ▼ 744 places
#5,776
USA #4,540 in USA
30 days · prev. #5,032 · best #5,032
Last updated:

How does _VasT play?

Rating 1.11 K/R 0.81 ADR 88.0 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 139 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 90%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 73%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.09+0.06 · Ø 1.03 better than 72%
Pistol kills per match 3.1
Knife kills 3 in 139 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 82%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 9x 4K, 0 aces in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.30.0 · Ø 4.3 right on the average
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 49%
Deaths per round 74%+2 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether _VasT is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 13 matches from the last 3 months and 126 before.

Kills per round (K/R)

0.61
JunJulAugSepOctNov

Best month: June 2026 with 0.90.

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
28 matches · 54% win rate
On Ancient −19 ELO
38 matches · 50% win rate

_VasT loses the most ELO on Mirage: −30 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 45 · Cache
  3. Longest win streak: 6 wins in a row · Ancient
  4. Highest rating in a match: 2.12 · Cache

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient38
50% better than 43%
0.84 better than 87%
93.2 better than 92%
1.16 better than 86%
53% of 169 duels better than 58%
44% of 25 situations better than 69%
Mirage28
54% better than 60%
0.78 better than 70%
83.6 better than 65%
1.04 better than 54%
58% of 144 duels better than 85%
45% of 11 situations better than 71%
Anubis19
63% better than 83%
0.86 better than 93%
94.4 better than 95%
1.21 better than 92%
48% of 92 duels better than 31%
45% of 11 situations better than 70%
Cache17
47% better than 24%
0.84 better than 84%
88.7 better than 81%
1.17 better than 82%
54% of 95 duels better than 59%
25% of 8 situations better than 18%
Nuke15
53% better than 43%
0.82 better than 81%
84.2 better than 70%
1.13 better than 77%
55% of 53 duels better than 61%
0% of 4 situations better than 1%
Dust 210
50% -
0.69 -
82.5 -
0.92-
47% of 53 duels -
40% of 5 situations -
Inferno9
44% -
0.70 -
78.5 -
1.02-
44% of 45 duels -
0% of 3 situations -
Vertigo3
33% -
0.89 -
85.3 -
1.09-
45% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _VasT plays

Across 139 matches _VasT averages K/R 0.81, ADR 88.0 and a rating of 1.11. Biggest strength: Damage per round (ADR) at 88.0, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 53% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 67 of 139 matches the rating was 1.10 or higher (48%), in 46 it was below 0.90. In 64 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: June 2026 at 1.24. _VasT loses the most ELO on Mirage (−30 ELO, win rate 54%). Things go best in match 3 of the day (−19 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, −19 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.