_Umbrella_
Name history of _Umbrella_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _Umbrella_ play?
Compared with 1,335 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average14% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average1.05 K/D and so slightly above the average (1.00).
Impact
AverageExactly 2 kills in 15.1% of rounds and so well above the average (13.1%).
Utility and deaths
Average0.09 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.77 (at the start 0.79). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.09. Last 3 months: 1.04 (at the start 1.09). Slightly above the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 83.2. Last 3 months: 81.8 (at the start 82.8). Just above the average (79.5).
Share of headshot kills
Best month: October 2026 with 53%. Last 3 months: 51% (at the start 42%). Clearly above the average (47%).
Matches won (win rate)
Best month: August 2026 with 71%. Last 3 months: 51% (at the start 71%). Just above the average (50%).
Best month: October 2026 with 2,055. Last 3 months: 1,721 (at the start 1,687).
Rounds with first kill
Best month: August 2026 with 9%. Last 3 months: 7% (at the start 9%). Well below the average (10%).
1v1 clutches won
Best month: August 2026 with 47%. Last 3 months: 30% (at the start 47%). Clearly below the average (39%).
Patterns
From the last 231 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Umbrella_ loses the most ELO in match 1 of the day: +27 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Inferno
- Highest rating in a match: 2.09 · Inferno
- Longest win streak: 9 wins in a row · Ancient
Maps in detail
from the last 231 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Umbrella_ plays
Across 231 matches _Umbrella_ averages K/R 0.77, ADR 81.9 and a rating of 1.04. Biggest strength: Opening duels won at 55%, better than 85% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 8 players. Averages 17.5 kills per match with 50% headshots. The strongest map is Inferno with a 57% win rate in 79 matches. In 98 of 231 matches the rating was 1.10 or higher (42%), in 77 it was below 0.90. In 231 matches with detailed stats: 24 4Ks and 6 aces. Best month by rating: August 2026 at 1.09. _Umbrella_ loses the most ELO in match 1 of the day (+27 ELO, win rate 44%). Things go best on Ancient (+163 ELO, win rate 48%). Improved over the last three months: Headshots +9 pp. Got weaker: Rating −0.05, Win rate −20 pp, First kills −2 pp, Clutch 1v1 −17 pp. Unchanged in recent months: K/R at 0.77, ADR at 81.8, ELO at 1,721. Last 30 days: 87 matches, win rate 46%, net ELO +31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.