_TR_Pluton
Compared with 2,167 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Weakness1.0 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average38% headshots and so well below the average (49%).
Impact
Strength2.9 MVPs per match and so well above the average (2.3).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageOct 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months: 0.74 (at the start 0.75). Right on the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 1.03 (at the start 1.02). Right on the average (1.03).
Damage per round (ADR)
Last 3 months: 81.6 (at the start 84.5). Just above the average (80.7).
Share of headshot kills
Last 3 months: 34% (at the start 39%). Well below the average (49%).
Matches won (win rate)
Last 3 months: 68% (at the start 48%). Well above the average (51%).
Last 3 months: 2,012 (at the start 1,639).
Rounds with first kill
Last 3 months: 10% (at the start 12%). Right on the average (10%).
1v1 clutches won
Last 3 months: 60% (at the start 23%). Well above the average (39%).
Patterns
From the last 62 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_TR_Pluton loses the most ELO on Mirage: −21 ELO, 46% win rate
Records and milestones
from recorded matches- Reached level 10 · Mirage
- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 35 · Mirage
- Highest rating in a match: 2.08 · Mirage
Maps in detail
from the last 62 matchesCompared with players on the same level who have at least 15 matches on the map.
How _TR_Pluton plays
Across 62 matches _TR_Pluton averages K/R 0.75, ADR 83.5 and a rating of 1.02. Most room to improve: Headshot rate at 38%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 38% headshots. The strongest map is Dust 2 with a 60% win rate in 10 matches. In 26 of 62 matches the rating was 1.10 or higher (42%), in 21 it was below 0.90. In 62 matches with detailed stats: 10 4Ks and 1 ace. _TR_Pluton loses the most ELO on Mirage (−21 ELO, win rate 46%). Improved over the last three months: Win rate +20 pp, ELO +373, Clutch 1v1 +37 pp. Got weaker: Headshots −5 pp, First kills −2 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.03, ADR at 81.6. Last 30 days: 22 matches, win rate 68%, net ELO +4.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.