_TASKE_
How does _TASKE_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).
Compared with 2,069 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average53% headshots and so clearly above the average (49%).
Impact
Average1.9 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months: 0.75 (at the start 0.65). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15.
Damage per round (ADR)
Best month: September 2026 with 84.9. Last 3 months: 83.6 (at the start 72.3). Slightly above the average (80.8).
Share of headshot kills
Best month: November 2026 with 58%. Last 3 months: 55% (at the start 51%). Well above the average (49%).
Matches won (win rate)
Best month: September 2026 with 68%. Last 3 months: 61% (at the start 48%). Well above the average (50%).
Best month: July 2026 with 2,182. Last 3 months: 2,077 (at the start 2,379).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 141 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_TASKE_ loses the most ELO in match 2 of the day: +14 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Anubis
- Longest win streak: 9 wins in a row · Dust 2
- Recorded match no. 100 · Dust 2
- Highest rating in a match: 1.97 · Ancient
Maps in detail
from the last 141 matchesCompared with players on the same level who have at least 15 matches on the map.
How _TASKE_ plays
Across 141 matches _TASKE_ averages K/R 0.71 and ADR 77.8; the rating across the 91 rated matches is 1.06. Biggest strength: Deaths per round at just 68% (lower is better), better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 53% headshots. The strongest map is Nuke with a 67% win rate in 15 matches. In 36 of 91 matches the rating was 1.10 or higher (40%), in 34 it was below 0.90. In 62 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: September 2026 at 1.15. _TASKE_ loses the most ELO in match 2 of the day (+14 ELO, win rate 44%). Things go best on Ancient (+89 ELO, win rate 42%). Match no. 3 of the day goes best: 63% win rate, +64 ELO. Improved over the last three months: K/R +0.10, ADR +11.3, Headshots +4 pp, Win rate +13 pp. Got weaker: ELO −302. Last 30 days: 29 matches, win rate 52%, net ELO +127.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.