_Syrex
Compared with 2,420 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 16% of rounds and so well above the average (11%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average46% headshots and so clearly below the average (50%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.84. Last 3 months: 0.77 (at the start 0.84). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15. Last 3 months: 1.05 (at the start 1.15). Just above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 88.1. Last 3 months: 80.5 (at the start 88.1). Just below the average (80.9).
Share of headshot kills
Best month: September 2026 with 47%. Last 3 months: 47% (at the start 42%). Clearly below the average (50%).
Matches won (win rate)
Best month: August 2026 with 63%. Last 3 months: 51% (at the start 63%). Just above the average (50%).
Best month: September 2026 with 2,356. Last 3 months: 2,302 (at the start 2,340).
Rounds with first kill
Best month: August 2026 with 17%. Last 3 months: 15% (at the start 17%). Well above the average (11%).
1v1 clutches won
Best month: August 2026 with 50%. Last 3 months: 45% (at the start 50%). Clearly above the average (39%).
Patterns
From the last 103 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Highest rating in a match: 2.40 · Inferno
- Longest win streak: 7 wins in a row · Cache
- Most kills in a match: 32 · Inferno
Maps in detail
from the last 103 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Syrex plays
Across 103 matches _Syrex averages K/R 0.79, ADR 82.3 and a rating of 1.07. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 46% headshots. The strongest map is Mirage with a 60% win rate in 10 matches. In 44 of 103 matches the rating was 1.10 or higher (43%), in 35 it was below 0.90. In 103 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: August 2026 at 1.15. Things go best on Inferno (+69 ELO, win rate 57%). Match no. 2 of the day goes best: 70% win rate, +45 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.07, Rating −0.10, ADR −7.6, Win rate −12 pp, First kills −2 pp, Clutch 1v1 −5 pp. Unchanged in recent months: ELO at 2,302. Last 30 days: 27 matches, win rate 63%, net ELO −99.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.