_SpargL
How does _SpargL play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).
Compared with 1,589 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.02).
Impact
WeaknessExactly 2 kills in 11.2% of rounds and so well below the average (13.3%).
Utility and deaths
Average0.15 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.71. Last 3 months: 0.68 (at the start 0.66). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 0.99. Last 3 months: 0.94 (at the start 0.82). Clearly below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 78.0. Last 3 months: 76.1 (at the start 77.4). Slightly below the average (80.2).
Share of headshot kills
Best month: November 2026 with 54%. Last 3 months: 45% (at the start 42%). Clearly below the average (49%).
Matches won (win rate)
Best month: June 2026 with 56%. Last 3 months: 47% (at the start 53%). Clearly below the average (50%).
Best month: October 2026 with 2,270. Last 3 months: 1,859 (at the start 2,244).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: November 2026 with 60%.
Patterns
From the last 177 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_SpargL loses the most ELO in match 1 of the day: −115 ELO, 37% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.14 · Mirage
- Most kills in a match: 38 · Mirage
- Recorded match no. 100 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 177 matchesCompared with players on the same level who have at least 15 matches on the map.
How _SpargL plays
Across 177 matches _SpargL averages K/R 0.67 and ADR 76.5; the rating across the 127 rated matches is 0.94. Most room to improve: Opening duels won at 46%, better than only 15% of level 9 players. Averages 14.9 kills per match with 44% headshots. The strongest map is Anubis with a 64% win rate in 28 matches. In 39 of 127 matches the rating was 1.10 or higher (31%), in 61 it was below 0.90. In 127 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: October 2026 at 0.99. _SpargL loses the most ELO in match 1 of the day (−115 ELO, win rate 37%). Things go best in match 2 of the day (+151 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +151 ELO. Improved over the last three months: Rating +0.12, Headshots +3 pp. Got weaker: Win rate −6 pp, ELO −385. Unchanged in recent months: K/R at 0.68, ADR at 76.1. Last 30 days: 71 matches, win rate 45%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.