_Sobimeister
How does _Sobimeister play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).
Compared with 2,181 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength49% of 1v1s won and so well above the average (39%).
Weapons and aim
Average1.08 K/D and so slightly above the average (1.03).
Impact
AverageExactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageOct to Nov 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.87. Last 3 months: 0.74 (at the start 0.84). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.24. Last 3 months: 1.04 (at the start 1.19). Just above the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 88.8. Last 3 months: 81.6 (at the start 88.1). Just above the average (80.7).
Share of headshot kills
Best month: October 2026 with 52%. Last 3 months: 51% (at the start 48%). Slightly above the average (49%).
Matches won (win rate)
Best month: November 2026 with 61%. Last 3 months: 59% (at the start 45%). Well above the average (50%).
Best month: November 2026 with 2,031. Last 3 months: 2,135 (at the start 1,755).
Rounds with first kill
Best month: November 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 54%.
Patterns
From the last 94 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Sobimeister loses the most ELO from match 5 of the day: +26 ELO, 50% win rate
Records and milestones
from recorded matches- Reached level 10 · Dust 2
- Longest win streak: 10 wins in a row · Dust 2
- Most kills in a match: 34 · Nuke
- Highest rating in a match: 2.08 · Nuke
Maps in detail
from the last 94 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Sobimeister plays
Across 94 matches _Sobimeister averages K/R 0.76, ADR 83.0 and a rating of 1.07. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 50% headshots. The strongest map is Mirage with a 63% win rate in 30 matches. In 44 of 94 matches the rating was 1.10 or higher (47%), in 30 it was below 0.90. In 74 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: June 2026 at 1.24. _Sobimeister loses the most ELO from match 5 of the day (+26 ELO, win rate 50%). Things go best on Dust 2 (+43 ELO, win rate 58%). Improved over the last three months: Headshots +3 pp, Win rate +14 pp, ELO +380. Got weaker: K/R −0.10, Rating −0.15, ADR −6.5. Last 30 days: 74 matches, win rate 59%, net ELO +70.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.