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_Skypoi_

Russia
On FACEIT since 2021 232 matches tracked 52 matches in 30 days
ELO ▼ 70
2,594
30-day peak: 2,664
Rank EU
#41,484
Russia #11,796 in Russia
Last updated:

How does _Skypoi_ play?

Rating 1.11 K/R 0.80 ADR 87.1 from 232 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 232 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 55%+3 pp · Ø 52% better than 74%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 26%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.11+0.06 · Ø 1.05 better than 67%
Pistol kills per match 3.5
Knife kills 10 in 232 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.6%).

2K rounds 16.0%+2.4 pp · Ø 13.6% better than 91%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 32x 4K, 2 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.7+1.5 · Ø 4.2 better than 87%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 76%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, ADR +6.5, ELO +55
= Stayed the same
Rating at 1.13, Win rate at 52%
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: September 2026 with 0.89. Last 3 months: 0.82 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 232 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +13 ELO
62 matches · 44% win rate
On Wednesdays −24 ELO, win rate 43%

_Skypoi_ loses the most ELO in match 2 of the day: +13 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 40 · Cache
  3. Recorded match no. 100 · Dust 2
  4. Highest rating in a match: 2.27 · Ancient

Maps in detail

from the last 232 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2109
50% better than 40%
0.80 better than 72%
87.3 better than 75%
1.11 better than 69%
55% of 525 duels better than 69%
45% of 74 situations better than 68%
Ancient58
57% better than 64%
0.83 better than 79%
90.4 better than 82%
1.15 better than 77%
53% of 373 duels better than 55%
46% of 28 situations better than 74%
Inferno23
52% better than 37%
0.80 better than 60%
88.8 better than 70%
1.13 better than 58%
53% of 105 duels better than 43%
43% of 14 situations better than 57%
Mirage20
60% better than 80%
0.71 better than 30%
78.2 better than 31%
0.98 better than 27%
49% of 103 duels better than 34%
38% of 8 situations right on the average
Cache13
31% -
0.84 -
87.7 -
1.16-
54% of 87 duels -
50% of 12 situations -
Nuke7
43% -
0.65 -
75.3 -
0.89-
38% of 37 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Skypoi_ plays

Across 232 matches _Skypoi_ averages K/R 0.80, ADR 87.1 and a rating of 1.11. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Averages 17.9 kills per match with 47% headshots. The strongest map is Mirage with a 60% win rate in 20 matches. In 113 of 232 matches the rating was 1.10 or higher (49%), in 69 it was below 0.90. In 134 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: September 2026 at 1.23. _Skypoi_ loses the most ELO in match 2 of the day (+13 ELO, win rate 44%). Things go best on Mirage (+34 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +18 ELO. Improved over the last three months: K/R +0.04, ADR +6.5, ELO +55. Got weaker: Headshots −3 pp. Unchanged in recent months: Rating at 1.13, Win rate at 52%. Last 30 days: 52 matches, win rate 48%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.