_S9va_

Russia
96 matches tracked 40 matches in 30 days
Last updated:

How does _S9va_ play?

Rating 0.92 K/R 0.68 ADR 73.0 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 96 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 32%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−5 pp · Ø 50% better than 12%

Clutch

Weakness
Last one alive

8% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 8%−14 pp · Ø 22% better than 1%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (47%).

Headshot rate 61%+14 pp · Ø 47% better than 98%
AWP share of kills 3%−7 pp · Ø 10% better than 21%
K/D 0.89−0.12 · Ø 1.01 better than 11%
Pistol kills per match 2.4
Knife kills 2 in 96 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.2%).

2K rounds 11.5%−1.7 pp · Ø 13.2% better than 11%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 46%
MVPs per match 1.9−0.4 · Ø 2.3 better than 15%
4Ks and aces 13x 4K, 2 aces in 96 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.5 utility damage per round and so well below the average (4.3).

Utility hit rate 25%−10 pp · Ø 35% better than 4%
Utility damage per round 1.5−2.8 · Ø 4.3 better than 1%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 35%
Deaths per round 76%+4 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 8 average
Whether _S9va_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 96 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: October 2026 with 0.70.

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +27 ELO, win rate 38%
On Saturdays −24 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 1.98 · Mirage
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
52% better than 57%
0.67 better than 21%
70.8 better than 10%
0.91 better than 16%
49% of 144 duels better than 42%
31% of 13 situations better than 32%
Dust 228
39% better than 15%
0.65 better than 14%
71.0 better than 9%
0.88 better than 10%
42% of 134 duels better than 9%
38% of 16 situations better than 55%
Inferno11
64% -
0.69 -
75.9 -
0.93-
49% of 61 duels -
17% of 6 situations -
Ancient9
44% -
0.85 -
92.4 -
1.15-
53% of 49 duels -
25% of 4 situations -
Anubis8
38% -
0.56 -
59.6 -
0.75-
22% of 27 duels -
50% of 8 situations -
Nuke6
67% -
0.70 -
78.6 -
0.99-
43% of 37 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _S9va_ plays

Across 96 matches _S9va_ averages K/R 0.68, ADR 73.0 and a rating of 0.92. Biggest strength: Headshot rate at 61%, better than 98% of level 8 players. Most room to improve: Utility damage per round at 1.5, better than only 1% of level 8 players. Averages 14.8 kills per match with 61% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 27 of 96 matches the rating was 1.10 or higher (28%), in 49 it was below 0.90. In 96 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: October 2026 at 0.97. Things go best on Mirage (+27 ELO, win rate 52%). Last 30 days: 40 matches, win rate 53%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.