_Rokelis

Lithuania
On FACEIT since 2021 73 matches tracked 51 matches in 30 days
ELO ▲ 329
2,349
30-day peak: 2,349
Rank EU
#91,406
Lithuania #746 in Lithuania
Last updated:

How does _Rokelis play?

Rating 1.01 K/R 0.70 ADR 76.7 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 73 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

10% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 10%−11 pp · Ø 21% better than 2%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.04).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 0.98−0.06 · Ø 1.04 better than 25%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.5% of rounds and so well below the average (13.4%).

2K rounds 10.5%−2.9 pp · Ø 13.4% better than 2%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.5+0.1 · Ø 2.4 better than 67%
4Ks and aces 15x 4K, 0 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.30).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 47%
Enemies flashed per round 0.58+0.28 · Ø 0.30 better than 96%
Deaths per round 71%−1 pp · Ø 72% better than 54%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether _Rokelis is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 60 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: September 2026 with 0.86.

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −7 ELO, win rate 54%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Reached level 10 · Mirage
  4. Most kills in a match: 40 · Inferno

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno24
71% better than 91%
0.76 better than 55%
83.4 better than 57%
1.11 better than 64%
63% of 127 duels better than 93%
47% of 15 situations better than 70%
Mirage23
65% better than 92%
0.66 better than 13%
75.0 better than 19%
0.95 better than 19%
45% of 110 duels better than 15%
60% of 10 situations better than 95%
Anubis14
43% -
0.64 -
70.8 -
0.89-
37% of 83 duels -
100% of 1 situations -
Nuke5
80% -
0.77 -
70.6 -
1.12-
50% of 26 duels -
0% of 1 situations -
Ancient4
0% -
0.76 -
84.6 -
1.16-
42% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Rokelis plays

Across 73 matches _Rokelis averages K/R 0.70, ADR 76.7 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 51% headshots. The strongest map is Inferno with a 71% win rate in 24 matches. In 23 of 73 matches the rating was 1.10 or higher (32%), in 31 it was below 0.90. In 60 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: September 2026 at 1.24. Things go best on Inferno (+51 ELO, win rate 71%). Last 30 days: 51 matches, win rate 63%, net ELO +68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.