_Ra1f_
Compared with 2,611 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 18% of rounds and so well above the average (11%).
Clutch
Strength42% of 1v2s won and so well above the average (22%).
Weapons and aim
Average1.59 K/D and so well above the average (1.04).
Impact
StrengthExactly 3 kills in 7.9% of rounds and so well above the average (4.2%).
Utility and deaths
StrengthDied in 63% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageOct to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 1.10. Last 3 months: 0.97 (at the start 1.10). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.61. Last 3 months: 1.43 (at the start 1.61). Well above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 113.1. Last 3 months: 104.2 (at the start 113.1). Well above the average (81.1).
Share of headshot kills
Best month: November 2026 with 46%. Last 3 months: 39% (at the start 37%). Well below the average (51%).
Matches won (win rate)
Best month: November 2026 with 80%. Last 3 months: 65% (at the start 55%). Well above the average (51%).
Best month: October 2026 with 2,571. Last 3 months: 2,593 (at the start 2,451).
Rounds with first kill
Best month: August 2026 with 21%. Last 3 months: 17% (at the start 21%). Well above the average (11%).
1v1 clutches won
Best month: August 2026 with 53%. Last 3 months: 42% (at the start 53%). Slightly above the average (39%).
Patterns
From the last 66 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Ra1f_ loses the most ELO in match 2 of the day: −1 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 39 · Dust 2
- Highest rating in a match: 3.05 · Dust 2
Maps in detail
from the last 66 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Ra1f_ plays
Across 66 matches _Ra1f_ averages K/R 1.01, ADR 106.9 and a rating of 1.49. Biggest strength: Rating at 1.49, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 39%, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 20.8 kills per match with 39% headshots. The strongest map is Dust 2 with a 71% win rate in 38 matches. In 46 of 66 matches the rating was 1.10 or higher (70%), in 9 it was below 0.90. In 66 matches with detailed stats: 42 4Ks and 1 ace. Best month by rating: August 2026 at 1.61. _Ra1f_ loses the most ELO in match 2 of the day (−1 ELO, win rate 50%). Things go best in match 1 of the day (+50 ELO, win rate 77%). Match no. 1 of the day goes best: 77% win rate, +50 ELO. Improved over the last three months: Headshots +2 pp, Win rate +10 pp, ELO +142. Got weaker: K/R −0.13, Rating −0.18, ADR −8.9, First kills −4 pp, Clutch 1v1 −11 pp. Last 30 days: 42 matches, win rate 64%, net ELO +49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.