_RRK

PS
274 matches tracked 172 matches in 30 days
Last updated:

How does _RRK play?

Rating 0.91 (from 172 matches) K/R 0.68 ADR 80.3 from 274 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 48%
Rating spread from 172 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 12% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 32%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 80%
Opening duels won 49%−1 pp better than 45%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 45%
Clutch 1v2 won 23%+2 pp better than 64%
Clutch kills per match 0.9−0.8 better than 3%

Weapons and aim

Weakness
Where do the kills come from?
Headshot rate 42%−4 pp better than 25%
AWP share of kills 12%+2 pp better than 65%
K/D 0.88−0.11 better than 12%
Pistol kills per match 2.1
Knife kills 6 in 274 matches

Impact

Average
Damage and big rounds
Rounds with 2K 11.9%−1.1 pp better than 21%
Rounds with 3K 3.7%−0.2 pp better than 49%
MVPs per match 2.1−0.1 better than 40%
4Ks and aces 41x 4K, 6 aces in 274 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 85%
Utility damage per round 5.0+0.8 better than 72%
Enemies flashed per round 0.13−0.14 better than 16%
Rounds with a death 78%+5.0 pp better than 5%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.61
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 274 matches, each row based on 20+ matches.

Where does the ELO go?

In match 4 of the day +34 ELO
25 matches · 44% wins

_RRK loses the most ELO in match 4 of the day: +34 ELO, 44% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Ancient
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 274 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
50% level
0.70 better than 39%
81.3 better than 64%
0.91–
50% of 443 duels level
45% of 31 situations better than 72%
Dust 280
53% better than 61%
0.68 better than 33%
78.8 better than 51%
0.94–
47% of 415 duels better than 35%
38% of 24 situations level
Anubis49
47% better than 34%
0.68 better than 35%
83.1 better than 71%
0.90–
51% of 269 duels better than 62%
38% of 13 situations level
Ancient40
53% better than 65%
0.68 better than 28%
79.8 better than 47%
0.86–
45% of 255 duels better than 23%
33% of 21 situations better than 37%
Inferno17
41% better than 22%
0.67 better than 30%
80.0 better than 58%
0.92–
53% of 94 duels better than 64%
23% of 13 situations better than 16%
Nuke3
100% –
0.62 –
65.2 –
-
45% of 20 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How _RRK plays

Across 274 matches _RRK averages K/R 0.68 and ADR 80.3; the rating across the 172 rated matches is 0.91. Biggest strength: Utility with impact at 41%. That is better than 85% of players on level 7. Most room to improve: Rounds with a death at 78%. That is better than only 5% of players on level 7. On average 14.8 kills per match, 42% of them headshots. The strongest map is Dust 2 with a 53% win rate in 80 matches. In 46 of 172 matches the rating was 1.10 or higher (27%), in 89 it was below 0.90. In 274 matches with detailed stats: 41 4Ks and 6 aces. Best month by rating: September 2026 at 0.95. _RRK loses the most ELO in match 4 of the day (+34 ELO, win rate 44%). Things go best on Dust 2 (+153 ELO, win rate 53%). Last 30 days: 172 matches, win rate 51%, ELO balance +325.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.