_MaxytkA228_
How does _MaxytkA228_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).
Compared with 938 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (49%).
Clutch
Average38% of 1v2s won and so well above the average (21%).
Weapons and aim
Average33% headshots and so well below the average (44%).
Impact
AverageExactly 3 kills in 2.9% of rounds and so clearly below the average (3.8%).
Utility and deaths
Average1.8 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 5 averageOct to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.76. Last 3 months: 0.64 (at the start 0.69). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: November 2026 with 1.09. Last 3 months: 0.89 (at the start 0.96). Clearly below the average (0.98).
Damage per round (ADR)
Best month: November 2026 with 86.2. Last 3 months: 72.9 (at the start 74.8). Clearly below the average (78.5).
Share of headshot kills
Best month: November 2026 with 38%. Last 3 months unchanged at 33%. Well below the average (44%).
Matches won (win rate)
Best month: July 2026 with 67%. Last 3 months: 39% (at the start 60%). Well below the average (49%).
Best month: August 2026 with 1,335. Last 3 months: 1,226 (at the start 1,335).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 85 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Highest rating in a match: 1.78 · Nuke
- Most kills in a match: 33 · Nuke
Maps in detail
from the last 85 matchesCompared with players on the same level who have at least 15 matches on the map.
How _MaxytkA228_ plays
Across 85 matches _MaxytkA228_ averages K/R 0.67, ADR 73.9 and a rating of 0.93. Most room to improve: Headshot rate at 33%, better than only 4% of level 5 players. Averages 14.4 kills per match with 33% headshots. The strongest map is Dust 2 with a 71% win rate in 17 matches. In 27 of 85 matches the rating was 1.10 or higher (32%), in 46 it was below 0.90. In 63 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: November 2026 at 1.09. Got weaker: K/R −0.05, Rating −0.07, Win rate −21 pp, ELO −109. Unchanged in recent months: ADR at 72.9, Headshots at 33%. Last 30 days: 31 matches, win rate 32%, net ELO +7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.