_Lau_
How does _Lau_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).
Compared with 1,682 players on level 9, each player over up to their last 100 matches.
Opening
Strength_Lau_ wins 58 of 100 opening duels. 7 percentage points above the level 9 average (51%).
Clutch
StrengthAverages 2.2 kills per match as the last one alive. 0.6 above the level 9 average (1.6).
Weapons and aim
Average36 of 100 kills by _Lau_ are headshots. 12 percentage points below the level 9 average (48%).
Impact
Strength_Lau_ gets exactly 2 kills in 15.9 of 100 rounds. 2.8 percentage points above the level 9 average (13.1%).
Utility and deaths
Average_Lau_ dies in 69 of 100 rounds. 3 percentage points below the level 9 average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.88. Last 3 months: 0.81 (at the start 0.82). 0.08 above the level 9 average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.17.
Damage per round (ADR)
Best month: July 2026 with 97.0. Last 3 months: 87.2 (at the start 91.9). 7.5 above the level 9 average (79.7).
Share of headshot kills
Best month: June 2026 with 39%. Last 3 months: 35% (at the start 37%). 13 percentage points below the level 9 average (48%).
Matches won (win rate)
Best month: September 2026 with 56%. Last 3 months: 55% (at the start 41%). 5 percentage points above the level 9 average (50%).
Best month: September 2026 with 1,737. Last 3 months: 1,737 (at the start 1,352).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 149 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 2.07 · Dust 2
- Most kills in a match: 39 · Nuke
Maps in detail
from the last 149 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Lau_ plays
Across 149 matches _Lau_ averages K/R 0.81 and ADR 89.5; the rating across the 71 rated matches is 1.15. Biggest strength: Opening duels won at 58%, better than 95% of level 9 players. Most room to improve: Headshot rate at 36%, better than only 3% of level 9 players. Averages 17.8 kills per match with 36% headshots. The strongest map is Dust 2 with a 57% win rate in 51 matches. In 43 of 71 matches the rating was 1.10 or higher (61%), in 18 it was below 0.90. In 71 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: September 2026 at 1.17. Things go best in match 1 of the day (+22 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +22 ELO. Improved over the last three months: Win rate +14 pp, ELO +385. Got weaker: ADR −4.7, Headshots −2 pp. Unchanged in recent months: K/R at 0.81. Last 30 days: 13 matches, win rate 69%, net ELO +54.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.