_Kryp
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (336 matches).
Compared with 1,589 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average0.89 K/D and so clearly below the average (1.02).
Impact
WeaknessExactly 2 kills in 11.4% of rounds and so clearly below the average (13.3%).
Utility and deaths
Average44% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.79. Last 3 months: 0.68 (at the start 0.63). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: November 2026 with 1.07. Last 3 months: 0.93 (at the start 0.89). Clearly below the average (1.02).
Damage per round (ADR)
Best month: November 2026 with 82.1. Last 3 months: 73.1 (at the start 70.3). Clearly below the average (80.2).
Share of headshot kills
Best month: November 2026 with 54%. Last 3 months: 51% (at the start 49%). Slightly above the average (49%).
Matches won (win rate)
Best month: November 2026 with 69%. Last 3 months: 46% (at the start 50%). Clearly below the average (50%).
Best month: August 2026 with 2,163. Last 3 months: 1,964 (at the start 2,125).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 39%.
Patterns
From the last 403 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Kryp loses the most ELO on Cache: −156 ELO, 33% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Dust 2
- Longest win streak: 7 wins in a row · Inferno
- Highest rating in a match: 2.10 · Inferno
Maps in detail
from the last 403 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Kryp plays
Across 403 matches _Kryp averages K/R 0.66, ADR 71.9 and a rating of 0.91. Biggest strength: Utility hit rate at 44%, better than 94% of level 9 players. Most room to improve: Damage per round (ADR) at 71.9, better than only 7% of level 9 players. Averages 14.6 kills per match with 50% headshots. The strongest map is Inferno with a 55% win rate in 110 matches. In 103 of 403 matches the rating was 1.10 or higher (26%), in 210 it was below 0.90. In 336 matches with detailed stats: 46 4Ks and 6 aces. Best month by rating: November 2026 at 1.07. _Kryp loses the most ELO on Cache (−156 ELO, win rate 33%). Things go best on Ancient (+214 ELO, win rate 53%). Match no. 4 of the day goes best: 54% win rate, +87 ELO. Improved over the last three months: K/R +0.05, Headshots +2 pp. Got weaker: Win rate −4 pp, ELO −161. Unchanged in recent months: Rating at 0.93, ADR at 73.1. Last 30 days: 127 matches, win rate 49%, net ELO −133.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.