_Kairoxx

Ukraine
On FACEIT since 2026 185 matches tracked 59 matches in 30 days
ELO ▲ 12
2,067
30-day peak: 2,169
Rank EU
#209,530
Ukraine #8,632 in Ukraine
Last updated:

How does _Kairoxx play?

Rating 1.17 K/R 0.81 ADR 82.9 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 185 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 25% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

64% of opening duels won and so well above the average (51%).

Rounds with first kill 7%−4 pp · Ø 11% better than 7%
Opening duels won 64%+13 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 72%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.24+0.21 · Ø 1.03 better than 95%
Pistol kills per match 2.3

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 85%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 84%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 29x 4K, 5 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.29).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 2.3−2.0 · Ø 4.3 better than 7%
Enemies flashed per round 0.04−0.25 · Ø 0.29 better than 1%
Deaths per round 65%−7 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.19, Headshots +4 pp, Win rate +17 pp, ELO +441
= Stayed the same
ADR at 85.2
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOctNov

Best month: September 2026 with 0.94. Last 3 months: 0.85 (at the start 0.77). Well above the average (0.74).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −59 ELO
64 matches · 53% win rate
In match 1 of the day −13 ELO
55 matches · 45% win rate
Between 6:00 and 12:00 +8 ELO, win rate 41%
On Thursdays +29 ELO, win rate 39%

_Kairoxx loses the most ELO on Mirage: −59 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Ancient
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.37 · Mirage
  4. Longest win streak: 6 wins in a row · Anubis
  5. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
53% better than 56%
0.83 better than 84%
84.2 better than 66%
1.20 better than 91%
69% of 156 duels better than 99%
35% of 57 situations better than 41%
Dust 250
56% better than 68%
0.78 better than 71%
79.9 better than 47%
1.12 better than 77%
55% of 132 duels better than 71%
28% of 57 situations better than 24%
Ancient23
52% right on the average
0.78 better than 68%
81.6 better than 51%
1.11 better than 76%
53% of 59 duels better than 59%
50% of 18 situations better than 82%
Anubis20
65% better than 88%
0.76 better than 60%
79.7 better than 44%
1.09 better than 70%
59% of 51 duels better than 89%
53% of 15 situations better than 85%
Inferno11
45% -
0.81 -
79.6 -
1.16-
75% of 24 duels -
33% of 9 situations -
Nuke9
44% -
1.03 -
102.3 -
1.48-
61% of 33 duels -
40% of 10 situations -
Cache7
57% -
0.91 -
90.9 -
1.36-
64% of 11 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Kairoxx plays

Across 185 matches _Kairoxx averages K/R 0.81, ADR 82.9 and a rating of 1.17. Biggest strength: Opening duels won at 64%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 47% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 99 of 185 matches the rating was 1.10 or higher (54%), in 52 it was below 0.90. In 143 matches with detailed stats: 29 4Ks and 5 aces. Best month by rating: September 2026 at 1.40. _Kairoxx loses the most ELO on Mirage (−59 ELO, win rate 53%). Things go best in match 4 of the day (+76 ELO, win rate 74%). Match no. 4 of the day goes best: 74% win rate, +76 ELO. Improved over the last three months: K/R +0.08, Rating +0.19, Headshots +4 pp, Win rate +17 pp, ELO +441. Unchanged in recent months: ADR at 85.2. Last 30 days: 59 matches, win rate 49%, net ELO −39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.