_KSY

Ukraine
129 matches tracked 17 matches in 30 days
Last updated:

How does _KSY play?

Rating 1.11 K/R 0.75 ADR 74.9 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 129 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 29% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 56%+5 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 48%
AWP share of kills 20%+10 pp · Ø 10% better than 87%
K/D 1.18+0.16 · Ø 1.02 better than 93%
Pistol kills per match 2.9
Knife kills 3 in 129 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.4%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 40%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 46%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 18x 4K, 3 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 2.9−1.4 · Ø 4.3 better than 17%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 31%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +107
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.11, Rating −0.18, ADR −10.4, Headshots −2 pp, Win rate −9 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: May 2026 with 0.86. Last 3 months: 0.73 (at the start 0.84). Right on the average (0.73).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −55 ELO
24 matches · 50% win rate
On Dust 2 −26 ELO
27 matches · 59% win rate
On Sundays −84 ELO, win rate 44%

_KSY loses the most ELO on Ancient: −55 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Ancient
  2. Most kills in a match: 36 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
47% better than 35%
0.69 better than 28%
71.9 better than 12%
1.00 better than 44%
55% of 109 duels better than 74%
47% of 30 situations better than 74%
Dust 227
59% better than 78%
0.81 better than 86%
81.3 better than 58%
1.22 better than 96%
56% of 93 duels better than 81%
39% of 23 situations better than 55%
Ancient24
50% better than 45%
0.76 better than 63%
73.7 better than 17%
1.11 better than 79%
64% of 77 duels better than 97%
35% of 26 situations better than 43%
Anubis16
56% better than 66%
0.77 better than 68%
75.9 better than 25%
1.16 better than 86%
65% of 55 duels better than 97%
45% of 11 situations better than 68%
Inferno14
71% -
0.72 -
69.8 -
1.05-
47% of 51 duels -
44% of 9 situations -
Cache13
38% -
0.76 -
75.4 -
1.16-
53% of 45 duels -
37% of 19 situations -
Nuke4
25% -
0.72 -
66.6 -
1.01-
67% of 6 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _KSY plays

Across 129 matches _KSY averages K/R 0.75, ADR 74.9 and a rating of 1.11. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 9 players. Most room to improve: Utility damage per round at 2.9, better than only 17% of level 9 players. Averages 16.7 kills per match with 48% headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 64 of 129 matches the rating was 1.10 or higher (50%), in 36 it was below 0.90. In 98 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: May 2026 at 1.29. _KSY loses the most ELO on Ancient (−55 ELO, win rate 50%). Things go best in match 2 of the day (+92 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +92 ELO. Improved over the last three months: ELO +107. Got weaker: K/R −0.11, Rating −0.18, ADR −10.4, Headshots −2 pp, Win rate −9 pp. Last 30 days: 17 matches, win rate 53%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.