_KSY
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.18 K/D and so clearly above the average (1.02).
Impact
AverageExactly 2 kills in 12.9% of rounds and so slightly below the average (13.4%).
Utility and deaths
AverageDied in 64% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.86. Last 3 months: 0.73 (at the start 0.84). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: May 2026 with 1.29. Last 3 months: 1.07 (at the start 1.25). Clearly above the average (1.02).
Damage per round (ADR)
Best month: May 2026 with 86.7. Last 3 months: 72.7 (at the start 83.1). Clearly below the average (80.4).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 47% (at the start 49%). Slightly below the average (49%).
Matches won (win rate)
Best month: May 2026 with 60%. Last 3 months: 50% (at the start 59%). Slightly below the average (52%).
Best month: October 2026 with 1,981. Last 3 months: 1,981 (at the start 1,874).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 129 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_KSY loses the most ELO on Ancient: −55 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.18 · Ancient
- Most kills in a match: 36 · Dust 2
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 129 matchesCompared with players on the same level who have at least 15 matches on the map.
How _KSY plays
Across 129 matches _KSY averages K/R 0.75, ADR 74.9 and a rating of 1.11. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 9 players. Most room to improve: Utility damage per round at 2.9, better than only 17% of level 9 players. Averages 16.7 kills per match with 48% headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 64 of 129 matches the rating was 1.10 or higher (50%), in 36 it was below 0.90. In 98 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: May 2026 at 1.29. _KSY loses the most ELO on Ancient (−55 ELO, win rate 50%). Things go best in match 2 of the day (+92 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +92 ELO. Improved over the last three months: ELO +107. Got weaker: K/R −0.11, Rating −0.18, ADR −10.4, Headshots −2 pp, Win rate −9 pp. Last 30 days: 17 matches, win rate 53%, net ELO +25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.