_Jerppa_
Name history of _Jerppa_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _Jerppa_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (231 matches).
Compared with 2,523 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Weakness0.89 K/D and so clearly below the average (1.04).
Impact
WeaknessExactly 2 kills in 11.9% of rounds and so clearly below the average (13.5%).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.76. Last 3 months unchanged at 0.68. Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.06. Last 3 months: 0.93 (at the start 0.92). Well below the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 82.1. Last 3 months: 77.4 (at the start 76.0). Slightly below the average (80.9).
Share of headshot kills
Best month: October 2026 with 51%. Last 3 months: 48% (at the start 44%). Clearly below the average (51%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 47% (at the start 53%). Clearly below the average (51%).
Best month: August 2026 with 2,692. Last 3 months: 2,384 (at the start 2,419).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 52%.
Patterns
From the last 294 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Jerppa_ loses the most ELO on Anubis: −164 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.50 · Mirage
- Recorded match no. 250 · Anubis
- Most kills in a match: 40 · Mirage
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 294 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Jerppa_ plays
Across 294 matches _Jerppa_ averages K/R 0.68, ADR 76.5 and a rating of 0.93. Biggest strength: Utility damage per round at 6.2, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: K/D at 0.89, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.8 kills per match with 45% headshots. The strongest map is Ancient with a 59% win rate in 81 matches. In 84 of 294 matches the rating was 1.10 or higher (29%), in 144 it was below 0.90. In 231 matches with detailed stats: 33 4Ks and 6 aces. Best month by rating: November 2026 at 1.06. _Jerppa_ loses the most ELO on Anubis (−164 ELO, win rate 49%). Things go best on Ancient (+275 ELO, win rate 59%). From match no. 5 of the day on, things go best: 57% win rate, −7 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.93, ADR at 77.4, ELO at 2,384. Last 30 days: 32 matches, win rate 41%, net ELO −87.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.