_Fujjiii_

Denmark
On FACEIT since 2025 108 matches tracked 53 matches in 30 days
ELO ▼ 93
2,032
30-day peak: 2,164
Rank EU
#233,516
Denmark #5,270 in Denmark
Last updated:

How does _Fujjiii_ play?

Rating 0.97 K/R 0.72 ADR 77.4 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 108 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 37%+26 pp · Ø 11% better than 99%
K/D 0.96−0.07 · Ø 1.03 better than 24%
Pistol kills per match 3.7
Zeus kills3 in 108 matches
Knife kills 2 in 108 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 25%
4Ks and aces 11x 4K, 2 aces in 108 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.5 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 1.5−2.7 · Ø 4.2 better than 1%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 15%
Deaths per round 75%+3 pp · Ø 72% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether _Fujjiii_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 108 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOctNov

Best month: November 2026 with 0.77.

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Cache
  2. Highest rating in a match: 1.89 · Mirage
  3. Most kills in a match: 33 · Mirage
  4. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
37% better than 6%
0.71 better than 35%
75.3 better than 22%
1.00 better than 40%
56% of 170 duels better than 77%
19% of 21 situations better than 8%
Dust 229
59% better than 77%
0.71 better than 34%
80.5 better than 49%
0.95 better than 23%
60% of 176 duels better than 90%
33% of 15 situations better than 37%
Anubis11
64% -
0.74 -
79.4 -
0.96-
54% of 69 duels -
29% of 7 situations -
Cache11
36% -
0.65 -
74.4 -
0.90-
43% of 51 duels -
33% of 6 situations -
Inferno9
78% -
0.73 -
75.2 -
0.98-
61% of 44 duels -
50% of 6 situations -
Ancient7
57% -
0.62 -
67.7 -
0.85-
52% of 29 duels -
33% of 3 situations -
Nuke4
50% -
0.89 -
95.3 -
1.14-
54% of 39 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Fujjiii_ plays

Across 108 matches _Fujjiii_ averages K/R 0.72, ADR 77.4 and a rating of 0.97. Biggest strength: Opening duels won at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.5, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 48% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 36 of 108 matches the rating was 1.10 or higher (33%), in 47 it was below 0.90. In 108 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: November 2026 at 1.03. Things go best on Dust 2 (+104 ELO, win rate 59%). Last 30 days: 53 matches, win rate 42%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.